Dungeon Crawl Stone Soup version 0.32-a0-998-g15e7c0074e (webtiles) character file. Game seed: 5389297666414313013 98 kronosprt the Magician (level 5, -3/35 HPs) Began as a Djinni Conjurer on Apr 24, 2024. Shot with an arrow by a centaur (5 damage) ... on level 3 of the Dungeon. The game lasted 00:14:20 (1682 turns). kronosprt the Magician (Djinni Conjurer) Turns: 1682, Time: 00:14:21 Health: -3/35 AC: 2 Str: 6 XL: 5 Next: 1% Gold: 110 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + + f - +1 short sword (vamp) rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... i - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: acrobat, infuse magic (-4 HP) @: resistant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons f - a +1 vampiric short sword (weapon) Armour a - a +0 robe (worn) Jewellery i - an amulet of the acrobat (around neck) Scrolls b - a scroll of silence {unknown} c - a scroll of vulnerability {unknown} e - 2 scrolls of teleportation {unknown} g - a scroll of enchant armour {unknown} l - a scroll of enchant weapon {unknown} Potions d - a potion of mutation {unknown} h - a potion of resistance j - a potion of haste {unknown} k - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth - Level 0.1 Unarmed Combat * Level 4.9 Spellcasting * Level 4.9 Conjurations * Level 4.9 Hexes * Level 4.9 Summonings * Level 4.9 Necromancy * Level 4.9 Translocations * Level 4.9 Fire Magic * Level 4.9 Ice Magic * Level 4.9 Air Magic * Level 4.9 Earth Magic * Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 13% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 13% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Lesser Beckoning Tloc 54% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! HP restored. Found a stone staircase leading up. Found an amulet of the acrobat. l - a scroll labelled OCEILL DELEA A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow completely misses you. You see here an amulet of the acrobat. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The centaur shoots an arrow. The arrow closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 orcbow (100% to hit) The magic dart hits the centaur but does no damage. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. You hear a loud squeak. It was a potion of resistance. You feel protected. The goblin shouts! The centaur shoots an arrow. The arrow hits you. You die... ###..###### #.#.# ..........###.#<# ................# .##..####.###)..## #. #........... #..####".##...#### #.......r.....# g.c####..###..# .......@......# #.#####..###.## #..# #..# #..# #..# ...# .... You could see a centaur (ally target), a goblin and a friendly quokka (summoned). Vanquished Creatures Terence (D:2) An adder (D:2) A ribbon worm (D:1) 2 dart slugs (D:2) 9 ball pythons 4 endoplasms 5 giant cockroaches 4 hobgoblins 3 jackals (D:2) 6 kobolds 3 quokkas 3 bats 3 frilled lizards (D:2) 4 goblins 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kronosprt the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kronosprt set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 90 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 341 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 341 | D:1 | Learned a level 1 spell: Summon Small Mammal 1162 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1296 | D:2 | Noticed Terence 1321 | D:2 | Killed Terence 1528 | D:2 | Reached XP level 5. HP: 34/35 MP: 0/0 1528 | D:2 | Learned a level 2 spell: Lesser Beckoning 1676 | D:3 | Noticed a centaur 1682 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_ring D:2: layout_basic, minmay_heptomino_o4, uniq_terence D:3: layout_loops_ring, grunt_temple_overflow_gold_and_silver, kennysheep_slug_shrine Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Dodging | | 2.1 Stealth | | 1.5 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Cast: Magic Dart | 73 | 32 || 105 Searing Ray | 2 | 5 || 7 Summon Small Mamm | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 10 | 7 || 17 Dodge: Dodged | 19 | 14 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1680 | 1599 | 81 | 152 | 1089 | 3 | 560.0 | Dungeon | 1680 | 1599 | 81 | 152 | 1089 | 3 | 560.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 911 daAuts D:2: 731 daAuts D:3: 38 daAuts