krs Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 13, D:1) a +0 leather armour (11, 2, D:1) a +0 mace (22, -5, D:1) a +0 animal skin (25, 4, D:1) a +0 club (36, 15, D:1) a +0 club (37, -10, D:1) a +0 club (41, 13, D:1) a +0 long sword (44, 23, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 robe (16, 3, D:2) a +0 mace (16, 23, D:2) a +0 whip (17, 13, D:2) a +0 ring mail (20, 38, D:2) a +0 robe (21, 53, D:2) a +0 club (24, 41, D:2) a +0 club (25, 40, D:2) a +0 halberd (26, 39, D:2) a +0 whip (28, 19, D:2) a +0 dagger a +0 club (36, 19, D:2) a +0 spear Level 3 of the Dungeon (5, -12, D:3) a +0 dagger (7, -38, D:3) a +0 dagger (13, -8, D:3) a +0 leather armour a +0 short sword a +0 dagger a +0 short sword (15, -8, D:3) a +0 scale mail (18, 11, D:3) a +0 leather armour (25, 10, D:3) a +0 ring mail (27, 18, D:3) a +0 club a +0 dagger a +0 club a +2 mace of holy wrath a +0 scale mail a +0 falchion (34, 8, D:3) a +0 club (39, -9, D:3) a +0 short sword of venom (50, -15, D:3) a book of the Earth Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 10, D:4) a +0 spear (6, 18, D:4) a +1 flail of holy wrath a +0 leather armour (6, 20, D:4) a +0 club (6, 21, D:4) a +0 club a +0 whip (6, 22, D:4) a +0 club a +0 falchion a +0 leather armour (6, 23, D:4) a +0 leather armour a +0 dagger (8, 36, D:4) a +0 ring mail (17, 1, D:4) the +1 rapier of Mulol {freeze, rElec Int-5 Dex+4} Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. (17, 4, D:4) a +0 robe (20, -12, D:4) a +0 leather armour (22, -13, D:4) a +0 whip (32, 0, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, -5, D:5) an adder corpse (1, -4, D:5) a +0 robe a +2 whip of flaming the kobold corpse of Pikel (10, -16, D:5) a +0 dagger