krs Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -11, D:1) a +0 club (18, 7, D:1) a +0 spear (21, -35, D:1) a +0 tower shield (26, -24, D:1) a +0 whip (32, 5, D:1) a +0 short sword (39, -29, D:1) a +0 short sword (47, 12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, -19, D:2) a +0 leather armour (8, 9, D:2) a +0 dagger (10, -1, D:2) a +0 whip (12, -22, D:2) a +0 leather armour (17, 14, D:2) a +0 club a +0 leather armour (24, -11, D:2) a +0 scale mail (24, 16, D:2) a +0 club (27, 0, D:2) a +0 chain mail (33, -6, D:2) a +0 leather armour (33, 3, D:2) a +0 club (43, -11, D:2) a +0 dagger a +0 club Level 3 of the Dungeon (10, -25, D:3) a +0 club a +0 leather armour (10, -24, D:3) a +0 club a +0 ring mail (10, -23, D:3) a +0 dagger of venom a +0 robe (10, -22, D:3) a +0 trident (20, -21, D:3) a +0 dagger (31, -32, D:3) a +0 dagger (52, -54, D:3) a +0 dagger (60, -44, D:3) a +0 leather armour a +0 mace Level 4 of the Dungeon (0, 0, D:4) a staff of conjuration (10, 1, D:4) a +0 club (20, 22, D:4) a +0 whip (20, 31, D:4) a +0 club a +0 sling (21, 30, D:4) a +0 dagger (24, 18, D:4) a +0 giant spiked club (25, 15, D:4) a +0 long sword (27, 39, D:4) a +0 hammer (27, 41, D:4) a +0 hammer (28, 32, D:4) a +0 hammer (28, 33, D:4) a +0 hammer (28, 34, D:4) a +0 hammer (28, 37, D:4) a +0 hammer (28, 38, D:4) a +0 hammer (28, 40, D:4) a +0 hammer (29, 33, D:4) a +0 hammer (29, 34, D:4) the +5 hammer "Falineon" {protect, rElec Str+4} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. (29, 35, D:4) a +3 quarterstaff of chaos a +0 cloak (29, 36, D:4) a +0 hammer (30, 32, D:4) a +0 hammer (30, 33, D:4) the +5 hammer "Hoineati" {heavy, rPois rF+++ Will+ Str-5} Str-5: It affects your strength (-5). rF+++: It renders you almost immune to fire. rPois: It protects you from poison Will+: It increases your willpower. (30, 34, D:4) a +0 hammer (34, 17, D:4) a +0 ring mail (38, -7, D:4) a +0 short sword a +0 leather armour (38, 23, D:4) a book of Weapons (39, 8, D:4) a +0 leather armour a +0 dagger (39, 33, D:4) a +0 giant club (43, 6, D:4) a +0 dagger (44, 43, D:4) a +0 club (56, -9, D:4) a +0 short sword (56, 23, D:4) a +0 club (57, 21, D:4) a +0 giant spiked club (59, 39, D:4) a +0 spear (60, 10, D:4) a +0 sling (61, 11, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, 4, D:5) a +0 leather armour (10, -25, D:5) a +0 long sword (14, 5, D:5) a +0 scale mail (16, -10, D:5) a +0 chain mail (18, -9, D:5) a +0 plate armour (19, -11, D:5) a +0 pair of boots (20, -6, D:5) a +0 helmet (28, 9, D:5) a +0 ring mail (33, -8, D:5) a +0 dagger (33, -5, D:5) a +4 mace (34, -16, D:5) a +0 club (35, 0, D:5) a wand of light (7) (35, 1, D:5) 5 gold pieces (35, 2, D:5) a +0 hand axe (36, -2, D:5) a scroll of noise (37, -16, D:5) a +0 club (37, -7, D:5) a +0 falchion (37, -6, D:5) a potion of might (37, -5, D:5) 5 gold pieces (46, 8, D:5) a +0 dagger (49, -22, D:5) a +0 trident (57, 0, D:5) a +0 trident (57, 6, D:5) a +0 whip (57, 7, D:5) a +0 spear (58, -7, D:5) a +0 battleaxe a +0 robe (58, 6, D:5) a +2 antimagic whip Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (6, 1, D:6) a +0 long sword of holy wrath (still there?) 10 gold pieces (still there?) (6, 7, D:6) the +3 robe of Clouds {*Thunder rCloud rElec} (still there?) *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. a book of Geomancy (still there?) (10, -14, D:6) a +0 cloak (11, -30, D:6) a +0 robe (20, -22, D:6) a +0 trident a +0 scale mail (27, -21, D:6) a book of the Dragon (27, 1, D:6) a +0 rapier (35, 4, D:6) a +0 leather armour (36, -17, D:6) a +0 scale mail (39, -21, D:6) a +0 hand axe (55, -29, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a serpent talisman the Ecumenical Temple