krs Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (2, -1, D:1) a jackal corpse (skeletalised by now) (3, -2, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 22, D:1) a +0 robe (8, -22, D:1) a hobgoblin corpse (10, -10, D:1) a +0 club a ball python corpse (skeletalised by now) (12, 7, D:1) a rat corpse (skeletalised by now) (13, -8, D:1) a rat corpse (skeletalised by now) (13, -7, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (14, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -9, D:1) a quokka corpse (skeletalised by now) (27, 20, D:1) a ring of magical power (28, -3, D:1) a hobgoblin skeleton (32, -18, D:1) a ball python corpse (37, -16, D:1) a +0 club (37, 28, D:1) a +0 dagger (38, -7, D:1) a +0 short sword a stone (45, 23, D:1) a +0 robe (48, 27, D:1) a +0 dagger (49, 28, D:1) a +0 short sword 5 stones (51, 5, D:1) a +0 rapier (55, 2, D:1) a +0 robe (58, 4, D:1) a +0 leather armour