ksawer Level 1 of the Dungeon [Shop] Abrul's General Store a +0 robe (8 gold) the +4 mace of the Telling Augurer {antimagic, *Slow Int+4} (465 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+4). *Slow: It may slow you when you take damage. a +0 chain mail (54 gold) 4 stones (4 gold) a scroll of identify (24 gold) a potion of heal wounds (60 gold) a scroll of identify (24 gold) (0, 0, D:1) a +0 dagger (1, -11, D:1) a +0 club (2, -21, D:1) 6 poisoned darts (7, -31, D:1) a stone (10, -20, D:1) a +0 club (17, -48, D:1) 4 stones (17, -45, D:1) a +0 leather armour (19, -28, D:1) 7 stones (26, -32, D:1) a +0 chain mail (27, -49, D:1) a +0 robe (36, 0, D:1) a +0 short sword 2 stones (42, -16, D:1) a +0 dagger (45, -27, D:1) a +0 short sword (45, -9, D:1) a +0 dagger 5 stones (47, -49, D:1) a +0 ring mail (51, -17, D:1) a +0 leather armour (53, -38, D:1) a +0 dagger (56, -28, D:1) 5 stones (59, -22, D:1) 2 atropa-tipped darts (60, -37, D:1) 4 stones (61, -26, D:1) a +0 mace (61, -10, D:1) a +0 buckler (66, -39, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 8 stones (4, 16, D:2) a +0 ring mail (22, 10, D:2) a +0 dagger (22, 12, D:2) a +0 dagger (22, 15, D:2) a +0 robe a +0 ring mail (32, 29, D:2) a +0 sling a +0 dagger (32, 30, D:2) a +0 hand axe (33, 32, D:2) a +0 dagger (36, -11, D:2) a +0 dagger (41, -11, D:2) a +0 club (44, -6, D:2) a +0 club (44, -5, D:2) a +0 short sword (44, -3, D:2) a +0 dagger (45, -8, D:2) a +0 dagger a +0 short sword 5 stones (45, -7, D:2) a +0 short sword (46, 2, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (8, 5, D:3) a +0 short sword a +0 dagger (10, 16, D:3) 7 stones (10, 32, D:3) a +0 dagger