kskgo Level 1 of the Dungeon (0, 0, D:1) a stone (8, -14, D:1) 5 stones (9, -38, D:1) 3 stones (9, -12, D:1) a +0 club a +0 dagger (15, -37, D:1) a book of Weapons (25, -23, D:1) 7 stones (33, -8, D:1) 7 stones (38, -19, D:1) a +0 club a +6 ring of intelligence a +0 animal skin Level 2 of the Dungeon (5, -1, D:2) a +0 rapier (8, 32, D:2) the +5 dagger of Quick Death {pain, *Noise rPois rCorr} rPois: It protects you from poison. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. Trog disapproves of the use of such an item. (23, 2, D:2) a +0 dagger (23, 30, D:2) a +0 club (24, 30, D:2) a +0 club (24, 43, D:2) a +0 flail (24, 44, D:2) a +0 club a +4 halberd (25, 43, D:2) a +0 spear (37, 7, D:2) a +0 club (39, 16, D:2) a +0 whip (43, 49, D:2) a +0 club 2 stones (47, 32, D:2) a +0 club (54, 22, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) 4 stones (13, -9, D:3) a +0 leather armour (15, 9, D:3) 8 stones (24, -17, D:3) a +0 club a +3 heavy sling (25, -18, D:3) a frilled lizard skeleton (29, -3, D:3) a +0 club a +0 sling 5 stones (40, -12, D:3) a bat corpse (skeletalised by now) (42, -12, D:3) a +0 helmet (45, -3, D:3) 5 stones (46, -7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (2, 0, D:4) a +0 mace a +0 leather armour an orc corpse