kskgo Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (10, -5, D:1) a +0 sling (16, -10, D:1) a +0 club (16, 35, D:1) a +0 whip (19, 15, D:1) a +0 short sword (21, 16, D:1) a +0 whip 3 stones (21, 36, D:1) a +0 club (22, 34, D:1) a +0 whip (23, -1, D:1) a +0 dagger (33, 28, D:1) a +0 club (34, 39, D:1) a +0 chain mail (36, 10, D:1) a +0 robe (36, 37, D:1) a +0 long sword (38, 4, D:1) a +0 club (38, 26, D:1) a +0 club (43, 41, D:1) a +0 club (44, 22, D:1) 9 stones Level 2 of the Dungeon [Shop] Ysaag's Antique Weapon Boutique the +1 dagger "Ipili" {freeze, rElec rPois} (536 gold) rElec: It insulates you from electricity. rPois: It protects you from poison the +6 hand axe "Bingo" {freeze, rElec Str+3} (1114 gold) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. a +0 hand axe (60 gold) the +10 rapier "Wyrchoh" {drain, rPois rC- Will+} (1340 gold) rC-: It makes you vulnerable to cold. rPois: It protects you from poison Will+: It increases your willpower. a +6 quarterstaff of draining (784 gold) the +6 orcbow "Cynty" {heavy, Fragile rElec rN+++} (1314 gold) rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Fragile: It will be destroyed if unequipped. a +0 mace (60 gold) a +0 falchion (60 gold) a +0 hand axe (60 gold) (0, 0, D:2) a +0 sling (9, -19, D:2) a +0 whip (23, -5, D:2) a +0 dagger a ring of magical power (30, -7, D:2) a +0 mace a +0 ring mail (35, -9, D:2) a +0 robe (37, 5, D:2) a +0 dagger (38, 1, D:2) a book of Lightning Level 3 of the Dungeon (0, 0, D:3) 4 stones (1, 12, D:3) a +0 dagger (4, 49, D:3) a +0 robe (12, 16, D:3) a stone a +0 club (15, 15, D:3) a +0 dagger (27, 18, D:3) a +0 dagger 4 stones (39, 40, D:3) a +0 dagger (42, 49, D:3) a +0 hand axe (55, 27, D:3) a +0 whip a stone (55, 49, D:3) 3 stones (56, 45, D:3) a +0 mace a ring of flight (59, 42, D:3) a +0 hand axe (59, 48, D:3) a +0 dagger 2 stones Level 4 of the Dungeon [Shop] Kecitz's Assorted Antiques a scroll of torment (237 gold) a scroll of silence (237 gold) 3 scrolls of teleportation (225 gold) a wand of flame (7) (122 gold) a +0 chain mail (112 gold) (0, 0, D:4) a +2 dagger of electrocution (6, 4, D:4) a +0 dagger (9, 2, D:4) a +0 club (10, 7, D:4) a +0 flail (11, 7, D:4) a +0 club (12, 30, D:4) 4 stones (14, 12, D:4) a +0 club (15, 6, D:4) 5 stones a +0 halberd (16, 11, D:4) a +0 club (17, -4, D:4) a +0 club (19, -12, D:4) a +0 hand axe (21, 2, D:4) a +0 quarterstaff (31, 26, D:4) a +0 leather armour (32, 6, D:4) Maxwell's Memoranda (35, 22, D:4) a +0 club a +0 leather armour (46, -13, D:4) a +0 club a +0 leather armour (50, 34, D:4) a +0 robe Level 5 of the Dungeon [Shop] Mukkaxt's Neck Hole a +1 cloak (126 gold) a +1 cloak (126 gold) a scarf of harm (99 gold) a scarf of resistance (352 gold) an amulet of magic regeneration (330 gold) the amulet of the Seven Portals {Spirit rC++ Int+4 Dex-2} (645 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). rC++: It greatly protects you from cold. an amulet of reflection (330 gold) (1, 2, D:5) 8 stones (4, 8, D:5) 7 stones (5, -10, D:5) 6 stones (6, -21, D:5) a +0 spear (7, -17, D:5) a +0 club (8, -22, D:5) a +0 spear (8, -3, D:5) a stone (9, -20, D:5) a +0 robe a +0 dagger (10, -20, D:5) a +0 robe a +0 dagger (11, -20, D:5) a +0 robe a +0 dagger (13, -7, D:5) a +1 dire flail of protection a +0 leather armour (14, -23, D:5) a +0 ring mail a +0 dagger (30, -26, D:5) 4 stones (32, -25, D:5) a +0 shortbow (33, -17, D:5) a +0 short sword (34, -9, D:5) a +0 whip (40, -29, D:5) a +0 whip (42, -18, D:5) a +0 robe Level 6 of the Dungeon [Shop] Zuur Wau's Magic Scroll Shop a scroll of identify (26 gold) a scroll of fog (52 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of fear (52 gold) a scroll of revelation (97 gold) a scroll of amnesia (52 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of silence (123 gold) (3, -7, D:6) a +0 short sword of protection (3, -4, D:6) a +2 battleaxe a +0 robe a +0 short sword 2 stones (3, -3, D:6) a +0 leather armour a +0 dagger a +0 short sword (5, -13, D:6) a +0 battleaxe (5, -4, D:6) a +0 trident a +0 whip a +0 scale mail (6, -4, D:6) a +0 plate armour a +0 short sword a +0 chain mail (7, -4, D:6) a +0 short sword (8, -4, D:6) a +0 short sword (8, -3, D:6) a +0 dagger a +0 short sword 4 poisoned darts (15, -2, D:6) a +0 short sword 2 stones (16, -2, D:6) a +0 battleaxe a +0 robe a +0 leather armour (16, 0, D:6) a +3 mace of freezing a +0 robe (20, -20, D:6) a +0 trident a +0 leather armour (20, -8, D:6) a +0 long sword (23, 6, D:6) a +0 robe (31, 11, D:6) 10 gold pieces (31, 12, D:6) 3 stones (37, -20, D:6) a +0 giant club (53, -13, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow (3, -6, D:7) 2 boomerangs (18, 10, D:7) a +0 club 7 poisoned darts a +3 trident of draining a +0 robe an orb of mayhem a +0 hand axe (19, 9, D:7) a +0 dagger (20, -1, D:7) a +0 short sword (20, 5, D:7) a +0 club (20, 7, D:7) a +0 short sword 4 stones (20, 9, D:7) a +0 whip a +0 chain mail a +0 hand axe a +0 chain mail (20, 10, D:7) a +4 dire flail a +0 robe a +0 club (21, 12, D:7) a +2 falchion a +0 robe (22, 11, D:7) a +0 great sword a +1 robe of willpower (24, -4, D:7) a +0 scale mail (25, 28, D:7) a killer bee corpse the Ecumenical Temple