Dungeon Crawl Stone Soup version 0.31-a0-1019-g3dd9dd1025 (webtiles) character file. Game seed: 9156150281412122757 177 kskgo the Ducker (level 5, -3/35 HPs) Began as a Djinni Fire Elementalist on Nov 17, 2023. Was a Follower of Qazlal. Slain by a water moccasin (9 damage) ... on level 4 of the Dungeon. The game lasted 00:03:42 (2048 turns). kskgo the Ducker (Djinni Fire Elementalist) Turns: 2048, Time: 00:03:42 Health: -3/35 AC: 2 Str: 7 XL: 5 Next: 88% Gold: 98 EV: 13 Int: 19 God: Qazlal [*.....] SH: 1 Dex: 13 rFire + + . f - +1 whip (elec) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Qazlal. Qazlal was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons f - a +1 whip of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of resist corrosion Talismans h - a talisman of death Wands e - a wand of polymorph (22) p - a wand of flame (14) Scrolls b - a scroll of teleportation {unknown} g - a scroll of immolation {unknown} j - 2 scrolls of brand weapon {unknown} k - a scroll of identify {unknown} m - a scroll of enchant armour {unknown} o - a scroll of fear {unknown} Potions d - 4 potions of haste {unknown} i - a potion of enlightenment {unknown} l - 2 potions of curing {unknown} n - a potion of heal wounds {unknown} Skills: + Level 4.0 Dodging + Level 3.2 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Transmutations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 34% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 34% 2d12 10% 3 d - Inner Flame Hex/Fire 17% N/A 10% 3 e - Flame Wave Conj/Fire 17% 2d7 32% 4 f - Summon Small Mammal Summ 68% N/A 3% 1 g - Wereblood Tmut 17% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Qazlal Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The water moccasin closely misses you. You miss the water moccasin. The water moccasin is lightly wounded. The foxfire hits the water moccasin. The water moccasin is moderately wounded. The foxfire hits the water moccasin. The water moccasin is heavily wounded. The water moccasin completely misses you. The water moccasin bites you! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 10% risk of failure) Press: ? - help, Dir - move target, f - water moccasin Aim: a water moccasin (heavily wounded, chance to affect: 71%) The water moccasin is filled with an inner flame. The water moccasin bites you. Unknown command. You are too injured to fight recklessly! Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The water moccasin barely misses you. The water moccasin closely misses you. Unknown command. Your foxfire dissipates! The foxfire hits the water moccasin. Flame seeps out of the water moccasin. The water moccasin is heavily wounded. The water moccasin is engulfed in blazing flames. Flame seeps out of the water moccasin. The water moccasin attacks as it pursues you! The water moccasin misses you. The water moccasin attacks as it pursues you! The water moccasin bites you. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin attacks as it pursues you! The water moccasin bites you! You die... #.# #.# #.# #.# +# #.# #.# .# #.#####.# ##.# #.......# ...#### ###..##.# ....... #..##.#### .....# #..##.##.####....# #...@S........# #.###.##.###### #.# #.#### #.# #.# #.. ..# ## ### You could see a water moccasin (inner flame). Vanquished Creatures A gnoll sergeant (D:4) An orc priest (D:3) A gnoll (D:1) 2 adders 2 worms A dart slug (D:4) 4 orcs (D:3) 2 bats 6 endoplasms 2 giant cockroaches (D:3) 5 hobgoblins 4 jackals (D:4) 3 ball pythons 7 frilled lizards 7 goblins 2 kobolds A rat (D:3) 51 creatures vanquished. Vanquished Creatures (others) 249 foxfires 249 creatures vanquished. Grand Total: 300 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kskgo the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | kskgo set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 123 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 243 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 243 | D:1 | Learned a level 1 spell: Summon Small Mammal 277 | D:1 | You are sucked into a shaft and drop 1 floor! 313 | D:3 | Found a stormy altar of Qazlal. 322 | D:3 | Became a worshipper of Qazlal Stormbringer 499 | D:3 | Reached skill level 3 in Dodging 499 | D:3 | Reached XP level 4. HP: 26/31 MP: 0/0 770 | D:2 | Found Zuuvvink's Weapon Boutique. 770 | D:2 | Noticed a +0 demon trident 772 | D:2 | Noticed a +0 triple sword 1036 | D:3 | Reached * piety under Qazlal 1210 | D:3 | Reached XP level 5. HP: 32/35 MP: 0/0 1210 | D:3 | Learned a level 2 spell: Wereblood 1456 | D:4 | Found a staircase to the Ecumenical Temple. 1700 | D:4 | Reached skill level 4 in Dodging 2032 | D:4 | Noticed a water moccasin 2048 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_mannequins, uniq_sigmund, uniq_robin D:3: layout_basic, lemuel_blue_sif_altar, nicolae_qazlal_general_emergency, kennysheep_donut, nicolae_concentric_dashed_squares_wild, kennysheep_flooded_box D:4: minmay_door_path, layout_loops_corners, minmay_temple_entry_ruins, serial_shops, shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Transmutations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Poison Magic | | 3.6 Stealth | 2 3 | 3.2 Dodging | 3 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Whip | | 4 || 4 Cast: Foxfire | 52 | 104 || 156 Inner Flame | | 4 || 4 Armour: Robe | 6 | 17 || 23 Dodge: Dodged | 6 | 12 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2046 | 2004 | 42 | 188 | 1316 | 4 | 511.5 | Dungeon | 2046 | 2004 | 42 | 188 | 1316 | 4 | 511.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1025 daAuts D:4: 618 daAuts D:1: 277 daAuts D:2: 126 daAuts