Dungeon Crawl Stone Soup version 0.31-a0-1019-g3dd9dd1025 (webtiles) character file. Game seed: 484813211798176974 72 kskgo the Magician (level 4, -2/31 HPs) Began as a Djinni Fire Elementalist on Nov 17, 2023. Shot with an arrow by a centaur (9 damage) ... on level 4 of the Dungeon. The game lasted 00:03:00 (1970 turns). kskgo the Magician (Djinni Fire Elementalist) Turns: 1970, Time: 00:03:01 Health: -2/31 AC: 2 Str: 7 XL: 4 Next: 50% Gold: 122 EV: 13 Int: 19 God: SH: 0 Dex: 13 rFire + . . o - +3 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ j - ring of ice HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: weak-willed, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons o - a +3 dagger (weapon) Armour a - a +0 robe (worn) Jewellery j - a ring of ice (left hand) Scrolls d - a scroll of identify g - 2 scrolls of poison h - a scroll of summoning m - a scroll of amnesia {unknown} p - a scroll of brand weapon {unknown} Potions b - 3 potions of heal wounds {unknown} c - a potion of mutation {unknown} e - a potion of might {unknown} f - a potion of degeneration {unknown} l - 2 potions of curing {unknown} n - a potion of lignification {unknown} Skills: + Level 3.3 Dodging + Level 2.6 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Transmutations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 d - Inner Flame Hex/Fire 15% N/A 12% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Shock Conj/Air 60% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a stone staircase leading up. Your foxfire dissipates! There is a stone staircase leading up here. You reach down and open the door. A centaur and a jackal come into view. A jackal comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. There is an open door here. You conjure some foxfire! The jackal barks! x2 The foxfire hits the jackal but does no damage. You conjure some foxfire! The foxfire hits the jackal. The jackal is almost dead. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target, f - jackal Aim: a jackal (chance to affect: 83%) You miscast Inner Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the jackal! You kill the jackal! The foxfire hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! The jackal bites you but does no damage. You conjure some foxfire! The jackal bites you. Unknown command. You hit the jackal. You kill the jackal! The foxfire hits the centaur. The centaur is heavily wounded. The foxfire hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #)####'###§.###.... #.####.##..##. .... ##............. .... #.....#..##.### .... ##.###.#>....... .... .......#)..#.### .... #.#...#.#)# # .... #.##.#§.<..#.# #...c'@....#.# #.##.#§........ ...+.......#.. #.####....#### # #....# ###### You could see a centaur. Vanquished Creatures 2 adders (D:2) 2 worms 2 dart slugs A ball python (D:2) 5 endoplasms 4 giant cockroaches 7 goblins 3 hobgoblins (D:1) 2 jackals (D:4) 9 kobolds A quokka (D:3) A bat (D:3) A frilled lizard (D:2) 3 rats 43 creatures vanquished. Vanquished Creatures (others) 193 foxfires 193 creatures vanquished. Grand Total: 236 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kskgo the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | kskgo set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 115 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 436 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 436 | D:1 | Learned a level 1 spell: Shock 1065 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1272 | D:2 | Found a basalt altar of Yredelemnul. 1963 | D:4 | Noticed a centaur 1970 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring, basic_ecumenical_altar D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_room_a, chequers_serial_rivers_small_3, chequers_serial_rivers_large_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, basic_altar D:3: layout_basic, serial_shops, nicolae_shop_rolling_square, chequers_serial_rivers_micro_c, supply_closet_lemuel D:4: layout_basic, portal_sewer_entry_a, uniq_robin, uniq_menkaure Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Transmutations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Poison Magic | | 3.3 Stealth | 2 | 2.6 Dodging | 3 | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Dagger | 4 | 1 || 5 Cast: Foxfire | 85 | 46 || 131 Use: Scroll | | 5 || 5 Armour: Robe | 8 | 7 || 15 Dodge: Dodged | 12 | 2 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1968 | 1885 | 83 | 0 | 1505 | 4 | 492.0 | Dungeon | 1968 | 1885 | 83 | 0 | 1505 | 4 | 492.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1037 daAuts D:1: 484 daAuts D:3: 408 daAuts D:4: 36 daAuts