kskgo Level 1 of the Dungeon (0, 0, D:1) a +0 mace (11, -12, D:1) a +0 long sword (15, -8, D:1) a +0 dagger 4 stones Level 2 of the Dungeon [Shop] Hanod's Distillery a potion of curing (36 gold) a potion of curing (36 gold) a potion of mutation (96 gold) a potion of might (48 gold) a potion of lignification (36 gold) a potion of invisibility (96 gold) a potion of brilliance (48 gold) a potion of magic (96 gold) a potion of curing (36 gold) [Shop] Fuitahog's Jewellery Emporium a +6 ring of intelligence (432 gold) a ring of willpower (300 gold) a ring of magical power (240 gold) a ring of ice (300 gold) a serpent talisman (360 gold) the ring "Myfetore" {rF+ Str+3} (459 gold) [ring of protection from fire] Str+3: It affects your strength (+3). rF+: It protects you from fire. a +6 ring of intelligence (432 gold) a ring of fire (300 gold) [Shop] Ocowiz Jurio's Antique Armour Boutique a +0 pair of boots (103 gold) a +0 chain mail (103 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +1 pair of boots of stealth (379 gold) a +0 scale mail (92 gold) a +0 leather armour (46 gold) a +0 cloak (103 gold) a +3 leather armour of fire resistance (552 gold) a +1 leather armour of positive energy (253 gold) (0, 0, D:2) a +0 dagger 4 stones (13, 23, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Vulast's Antique Armour Shoppe a +0 pair of boots (99 gold) the +0 leather armour of the Gate {Rampage rElec Regen+} (352 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. a scarf of invisibility (264 gold) a +2 leather armour of fire resistance (418 gold) a +0 robe (15 gold) a +0 plate armour (506 gold) a +0 helmet (99 gold) (0, 0, D:3) a stone (9, -9, D:3) a +0 hammer (16, 12, D:3) 4 stones (18, -6, D:3) a +0 dagger (25, -12, D:3) a +0 pair of boots (27, 15, D:3) a +0 club (31, 11, D:3) a +0 club (31, 15, D:3) a +0 dagger a +0 robe (33, 12, D:3) a +0 hand axe (33, 14, D:3) a +0 hand axe (39, 5, D:3) a book of Misfortune (43, 0, D:3) a flux talisman (44, 2, D:3) a book of Flames (45, -8, D:3) a +0 short sword 5 stones (45, -3, D:3) a +0 short sword of distortion (46, -3, D:3) 4 stones (48, -4, D:3) 5 stones (59, 29, D:3) a +0 club (59, 30, D:3) a book of Vapours Level 4 of the Dungeon [Shop] Goluwo's Armour Boutique a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +3 chain mail of cold resistance (265 gold) a +0 leather armour (20 gold) a +0 cloak (45 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) the +0 plate armour of the Trees {rF+ Int+2} (412 gold) Int+2: It affects your intelligence (+2). rF+: It protects you from fire. (9, -30, D:4) a +0 club (11, -6, D:4) a +0 short sword (14, -13, D:4) a +0 short sword (22, 0, D:4) a +0 mace (26, -36, D:4) 2 stones (31, 7, D:4) the +3 dagger of Esmus {pain, rF- Will+ Str+3 SInv} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. SInv: It lets you see invisible. (33, -16, D:4) a +0 whip (42, 2, D:4) a +0 buckler (47, 8, D:4) a +0 scale mail Level 5 of the Dungeon (3, -31, D:5) a +0 falchion (6, -10, D:5) a book of Spectacle (11, 14, D:5) 6 poisoned darts (20, 4, D:5) a +0 pair of gloves (21, 10, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 scale mail (0, 4, D:6) a +0 ring mail (1, -10, D:6) a +0 dagger (2, -11, D:6) a +0 short sword a +0 ring mail (5, -11, D:6) a +0 club (8, 22, D:6) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe (8, 25, D:6) a +0 flail a +0 leather armour (10, 4, D:6) a +0 whip (11, 24, D:6) a +0 hand axe a +0 chain mail (11, 25, D:6) a +0 hand axe a +0 club a +0 ring mail a +0 battleaxe a +0 plate armour a +0 club (12, 2, D:6) a +0 glaive a +0 plate armour (12, 4, D:6) a +0 dagger a +0 robe (12, 9, D:6) a +0 leather armour (14, 3, D:6) a +0 dagger a +0 robe (14, 14, D:6) 3 stones (16, 3, D:6) a +0 dagger (19, -3, D:6) a +0 hand axe a +0 chain mail (21, 19, D:6) 4 stones (24, 8, D:6) a +0 war axe of flaming (26, -11, D:6) a +0 short sword (27, -7, D:6) a +0 club (27, 4, D:6) a +0 robe (27, 24, D:6) a +0 giant club (28, -8, D:6) a +0 dagger a +0 ring mail (34, -13, D:6) a +0 hand axe a +0 leather armour (34, -12, D:6) a +0 dagger a +0 robe (35, -12, D:6) a +0 dagger (36, -12, D:6) a +0 flail (45, 10, D:6) 7 stones (49, -5, D:6) a +0 trident Level 7 of the Dungeon (5, -4, D:7) 4 stones (6, -13, D:7) a +2 trident a +0 robe (6, -12, D:7) a +2 long sword of venom a +0 robe (7, -12, D:7) a +0 spear a +0 robe (7, 3, D:7) a +0 robe (11, 13, D:7) a +0 ring mail (19, -15, D:7) a +0 whip of electrocution a +0 ring mail +0 steam dragon scales (20, -16, D:7) a +0 hand axe a +0 scale mail (20, -15, D:7) a +0 short sword a +0 scale mail (21, -16, D:7) a +0 hand axe a +0 scale mail (22, -14, D:7) a +0 trident (28, 16, D:7) 5 stones (37, 22, D:7) a +0 trident (43, 7, D:7) a +2 trident of draining a +0 robe (45, -17, D:7) a book of Touch Level 8 of the Dungeon (0, 0, D:8) a book of Storms (2, 5, D:8) a +0 orcbow (3, -20, D:8) a +0 cloak (5, -16, D:8) a +0 club 2 boomerangs (5, 3, D:8) a +6 ring of strength (5, 4, D:8) the ring "Xalo" {+Blink Will+ Slay+5} [ring of willpower] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Will+: It increases your willpower. +Blink: It lets you blink. (unseen) (5, 14, D:8) 26 gold pieces (6, -15, D:8) a +0 short sword (6, -14, D:8) a +0 mace a +0 leather armour a +0 dagger of venom a +0 cloak (6, -13, D:8) a +0 short sword (14, 3, D:8) a lightning rod (4/4) (32, -1, D:8) 3 javelins (39, 18, D:8) 7 stones (40, 17, D:8) a book of Beasts (41, -10, D:8) a +0 whip a +0 whip 5 stones (41, -8, D:8) a +0 club 7 poisoned darts (42, -2, D:8) a +0 quarterstaff (43, -10, D:8) a +0 whip (44, -10, D:8) a +0 dagger (54, -7, D:8) Sif Muna's Codex of Reconstruction Spells Type Level a - Sting Transmutation/Poison 1 (54, -6, D:8) Sif Muna's Codex of the Fair Folk Spells Type Level a - Slow Hexes 1 (54, -5, D:8) Sif Muna's Discursus on the Excursion Spells Type Level a - Apportation Translocation 1 Level 9 of the Dungeon (0, 0, D:9) a +0 halberd a +0 robe a +0 halberd (0, 1, D:9) a +0 spear 5 stones (0, 3, D:9) a +0 mace a +0 robe (1, 0, D:9) a +0 spear a +0 robe (1, 1, D:9) a +0 battleaxe a +0 robe a +0 flail (1, 3, D:9) a +0 whip (2, 0, D:9) a +0 spear a +0 scale mail (2, 5, D:9) a +0 spear a +0 ring mail (4, 23, D:9) a +0 long sword (25, 9, D:9) a +0 whip (26, 9, D:9) a +0 club a curare-tipped dart (26, 11, D:9) a +0 club (26, 16, D:9) a +0 battleaxe a +0 robe (26, 17, D:9) a +1 dagger a +0 robe (27, 9, D:9) a +0 club (27, 10, D:9) a +0 short sword a +0 shortbow a +0 dagger (28, 9, D:9) a +0 short sword a +0 short sword (33, 22, D:9) a +0 robe (34, 20, D:9) a +0 dagger (36, 23, D:9) a +0 morningstar a +0 robe (40, 14, D:9) 6 boomerangs (47, 17, D:9) a +3 long sword the +0 ring mail "Sixaineunt" {Dex+3} Dex+3: It affects your dexterity (+3). Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (0, 1, D:10) a +0 scale mail (3, 1, D:10) a +0 broad axe (4, -5, D:10) an amulet of magic regeneration (12, 30, D:10) a +0 short sword 8 poisoned darts (13, 27, D:10) a +0 shortbow (13, 28, D:10) a +0 short sword a +0 short sword (13, 29, D:10) a +0 dagger (13, 35, D:10) a +0 dagger 2 stones (14, 28, D:10) a +3 whip 2 poisoned darts (14, 31, D:10) a +0 orcbow (16, 32, D:10) a +0 dagger (17, 32, D:10) a +0 short sword