Dungeon Crawl Stone Soup version 0.31-a0-1057-g70f3316b05 (webtiles) character file. Game seed: 15378048022032601080 84 kskgo the Ducker (level 4, -10/31 HPs) Began as a Djinni Fire Elementalist on Nov 20, 2023. Was a Follower of the Shining One. Killed by an exploding water moccasin zombie (14 damage) ... ignited by their inner flame ... in an ossuary. The game lasted 00:01:48 (1709 turns). kskgo the Ducker (Djinni Fire Elementalist) Turns: 1709, Time: 00:01:49 Health: -10/31 AC: 2 Str: 7 XL: 4 Next: 74% Gold: 120 EV: 13 Int: 19 God: the Shining One [*.....] SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-11 HP) @: flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Divine Shield You were in an ossuary. You worshipped the Shining One. The Shining One was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 120 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of poison f - a scroll of identify {unknown} j - a scroll of blinking {unknown} Potions c - a potion of lignification {unknown} e - 3 potions of degeneration {unknown} g - a potion of brilliance {unknown} h - 2 potions of curing {unknown} i - a potion of heal wounds {unknown} Skills: + Level 3.4 Dodging + Level 2.7 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Transmutations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 11% 3 d - Inner Flame Hex/Fire 15% N/A 11% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Apportation Tloc 30% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder zombie. The adder zombie is burned terribly! The adder zombie is almost destroyed. The foxfire hits the water moccasin zombie. The water moccasin zombie is burned terribly! The water moccasin zombie is heavily damaged. The foxfire hits the water moccasin zombie. The water moccasin zombie is burned terribly! The water moccasin zombie is heavily damaged. The water moccasin zombie barely misses you. The water moccasin zombie is no longer more vulnerable to fire. The water moccasin zombie attacks as it pursues you! The water moccasin zombie bites you. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target, f - water moccasin zombie Aim: a water moccasin zombie (heavily damaged, haloed, chance to affect: 79%) The water moccasin zombie is filled with an inner flame. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You are too injured to fight recklessly! Casting: Inner Flame (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin zombie. Flame seeps out of the water moccasin zombie. The water moccasin zombie is severely damaged. The water moccasin zombie's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The water moccasin zombie is engulfed in blazing flames. The Shining One accepts your kill. The water moccasin zombie explodes! The fiery explosion engulfs the adder zombie!!!! The adder zombie is burned terribly! You destroy the adder zombie! The Shining One accepts your kill. The fiery explosion engulfs you! You resist. You die... #...# ###'# #...# #...# #...# #...# ##'## #...# #§@§# #§○§# #§§§# #Z### #.. #... #...+ ##### You could see a gnoll zombie. Vanquished Creatures A water moccasin zombie (Ossuary) Terence (D:2) 3 adders (D:2) 3 adder zombies (Ossuary) A dart slug (D:3) 2 ball pythons (D:2) 2 endoplasms (D:3) 3 goblins A hobgoblin (D:2) 4 kobolds 3 quokkas A bat (D:3) 3 frilled lizards (D:3) 2 hobgoblin zombies (Ossuary) 2 orc zombies (Ossuary) 32 creatures vanquished. Vanquished Creatures (others) 74 foxfires 74 creatures vanquished. Grand Total: 106 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kskgo the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | kskgo set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 119 | D:2 | Reached XP level 2. HP: 15/21 MP: 0/0 312 | D:2 | Found a glowing golden altar of the Shining One. 320 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 320 | D:2 | Learned a level 1 spell: Apportation 344 | D:2 | Became a worshipper of the Shining One 468 | D:2 | Noticed Terence 472 | D:2 | Killed Terence 473 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 1434 | D:3 | Found a faded altar of an unknown god. 1600 | D:4 | Found a sand-covered staircase. 1609 | Ossuary | Entered an ossuary 1699 | Ossuary | Reached * piety under the Shining One 1709 | Ossuary | Killed by an exploding water moccasin zombie... ignited by | their inner flame Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms D:2: cheibrodos_fertilizer, layout_loops_ring, basic_altar, minmay_statues_item, lightli_corner_chamber, uniq_terence D:3: layout_basic, shapermc_ecumenical_altar_notcrosses, minmay_quadrilaterals D:4: layout_loops_cross, gammafunk_temple_overflow_pools, mainiacjoe_ossuary_entry_dusty_tomb, serial_shops, nicolae_shop_hallway_stairs, shop, shop, kennysheep_little_box Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Transmutations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Poison Magic | | 3.3 Stealth | 2 | 2.7 Dodging | 3 | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Foxfire | 22 | 25 || 47 Scorch | 5 | 20 || 25 Inner Flame | 2 | 1 || 3 Use: Scroll | | 3 || 3 Armour: Robe | 9 | 15 || 24 Dodge: Dodged | 4 | 11 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1708 | 1662 | 46 | 0 | 1462 | 5 | 341.6 | Dungeon | 1608 | 1562 | 46 | 0 | 1388 | 4 | 402.0 | Ossuary | 99 | 99 | 0 | 0 | 74 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 723 daAuts D:2: 702 daAuts D:4: 123 daAuts Ossuary: 99 daAuts D:1: 58 daAuts