Dungeon Crawl Stone Soup version 0.31-a0-1068-g5939ac1fb6 (webtiles) character file. Game seed: 1183983423340196149 142 kskgo the Magician (level 5, 0/35 HPs) Began as a Djinni Fire Elementalist on Nov 23, 2023. Slain by an orc ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:09 (1121 turns). kskgo the Magician (Djinni Fire Elementalist) Turns: 1121, Time: 00:02:10 Health: 0/35 AC: 3 Str: 7 XL: 5 Next: 49% Gold: 78 EV: 13 Int: 18 God: SH: 0 Dex: 14 rFire + + . e - +0 short sword (speed) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ c - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ i - ring of see invisible HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons d - a +0 whip e - a +0 short sword of speed (weapon) Armour a - a +0 robe (worn) c - a +1 hat (worn) g - a +0 leather armour Jewellery i - a ring of see invisible (left hand) Scrolls b - a scroll of identify {unknown} f - a scroll of vulnerability {unknown} Potions h - a potion of curing {unknown} Skills: * Level 2.9 Armour + Level 3.1 Dodging - Level 1.5 Stealth * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes Level 0.0 Charms * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations * Level 3.7 Transmutations * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 10% 3 d - Inner Flame Hex/Fire 16% N/A 10% 3 e - Flame Wave Conj/Fire 16% 2d7 32% 4 f - Sting Tmut/Pois 64% 1d6 3% 1 g - Searing Ray Conj 32% 2d5 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire hits the orc wizard. The orc wizard is heavily wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc wizard hits you with a +1 dagger of electrocution. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The foxfire hits the orc wizard but does no damage. The orc wizard is heavily wounded. The foxfire hits the orc wizard. The orc wizard is heavily wounded. The orc wizard barely misses you. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The foxfire hits the orc wizard but does no damage. The orc wizard is heavily wounded. The foxfire hits the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +1 dagger of electrocution. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc wizard hits you with a +1 dagger of electrocution. You are electrocuted!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Your foxfire dissipates! The foxfire hits the orc wizard. You kill the orc wizard! The orc attacks as it pursues you! The orc hits you with a +0 dagger. You die... .. #. ... #. #.# .. #.# #. ###.####### #. #..... ..# #.###.#.#####.######. ##........)@o..)...... #...##.#.#.###.####### #.#........# #)# #...##.#)### #.# ###.##.#.# #.# #.##...## #.# #.#####.##..... ..# #...........## #.# #######.##..# You could see an orc. Vanquished Creatures An orc wizard (D:3) 4 gnolls (D:2) 2 adders (D:2) A worm (D:2) A dart slug (D:2) 2 orcs (D:3) 5 ball pythons 3 bats 5 endoplasms A giant cockroach (D:2) 6 goblins 6 hobgoblins 2 jackals (D:1) 4 kobolds 2 quokkas 5 rats 50 creatures vanquished. Vanquished Creatures (others) 134 foxfires 134 creatures vanquished. Grand Total: 184 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kskgo the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | kskgo set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 68 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 153 | D:1 | Reached skill level 1 in Armour 317 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 317 | D:1 | Learned a level 1 spell: Sting 663 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 885 | D:2 | Reached XP level 5. HP: 32/35 MP: 0/0 885 | D:2 | Learned a level 2 spell: Searing Ray 1121 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_rooms D:2: layout_basic D:3: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Transmutations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Poison Magic | | 3.7 Armour | 1 2 | 2.9 Dodging | 3 | 3.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 2 | || 2 Cast: Foxfire | 40 | 43 || 83 Scorch | 15 | 13 || 28 Armour: Robe | 11 | 5 || 16 Dodge: Dodged | 15 | 5 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1118 | 1103 | 15 | 0 | 823 | 3 | 372.7 | Dungeon | 1118 | 1103 | 15 | 0 | 823 | 3 | 372.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 629 daAuts D:1: 412 daAuts D:3: 76 daAuts