Dungeon Crawl Stone Soup version 0.31-a0-1068-g5939ac1fb6 (webtiles) character file. Game seed: 6094101422910304973 96 kskgo the Magician (level 4, -6/31 HPs) Began as a Djinni Fire Elementalist on Nov 23, 2023. Shot with an arrow by a centaur (10 damage) ... on level 4 of the Dungeon. The game lasted 00:01:50 (990 turns). kskgo the Magician (Djinni Fire Elementalist) Turns: 990, Time: 00:01:50 Health: -6/31 AC: 3 Str: 7 XL: 4 Next: 98% Gold: 100 EV: 13 Int: 19 God: SH: 0 Dex: 13 rFire + + + j - +3 short sword (protect) rCold x x . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - ring of fire HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons j - a +3 short sword of protection (weapon) Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) i - a +0 leather armour Jewellery g - a ring of fire (left hand) Scrolls d - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Potions b - a potion of lignification {unknown} c - a potion of attraction {unknown} h - a potion of curing {unknown} Skills: + Level 1.2 Armour + Level 3.3 Dodging + Level 2.5 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Transmutations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 92% 2x1d8 3% 1 b - Scorch Fire 46% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 46% 2d13 11% 3 d - Inner Flame Hex/Fire 23% N/A 11% 3 e - Flame Wave Conj/Fire 23% 2d8 36% 4 f - Sting Tmut/Pois 60% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel a surge of power! You conjure some foxfire! A nearby plant withers and dies. A hobgoblin comes into view. A goblin comes into view. It is wielding a +0 dagger. A hobgoblin comes into view. The foxfire hits the endoplasm. The endoplasm is severely wounded. The foxfire hits the kobold. The kobold is moderately wounded. The kobold throws a stone. The stone hits you but does no damage. The iguana bites the plant! The endoplasm attacks as it pursues you! The endoplasm hits you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! A nearby plant withers and dies. The kobold throws a stone. The stone completely misses you. The stone hits the plant. The plant begins to die. Your foxfire dissipates! The foxfire hits the endoplasm. You kill the endoplasm! A centaur comes into view. The centaur shouts! The kobold throws a stone. The stone hits you. An adder comes into view. A nearby plant withers and dies. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses you. The arrow hits the plant! The plant begins to die. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow misses you. The kobold hits the plant with a +1 dagger of protection. The plant begins to die. The centaur shoots an arrow. The arrow misses you. You see here a grey potion. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ### ##### #.. .... .### #.# ##.. ... #.#####P.###.# #.##........§# #.##.g..PPP.§# #@##.#.#.§.§P# ######.#P.K.§.....###. #.....!.gPPg._........ #.####.#..gP.§.....### #...PPP#l#...## #....PP..§PP.# ##..?.<..P...... ....c..)...###### .###.##...#†... You could see a centaur. Vanquished Creatures A hound (D:4) 2 adders A worm (D:3) 3 dart slugs (D:2) 5 ball pythons 5 endoplasms 2 giant cockroaches A goblin (D:4) A hobgoblin (D:3) 3 jackals (D:1) 2 quokkas 4 bats A frilled lizard (D:2) 3 kobolds 3 rats 37 creatures vanquished. Vanquished Creatures (collateral kills) 4 foxfires (D:4) 4 creatures vanquished. Vanquished Creatures (others) 135 foxfires 135 creatures vanquished. Grand Total: 176 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kskgo the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | kskgo set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 194 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 556 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 556 | D:2 | Learned a level 1 spell: Sting 877 | D:3 | Reached XP level 4. HP: 24/31 MP: 0/0 972 | D:4 | Found a hazy altar of Hepliaklqana. 979 | D:4 | Reached skill level 1 in Armour 984 | D:4 | Noticed a centaur 990 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic D:2: layout_basic, kennysheep_cross_room D:3: layout_rooms, gammafunk_ghost_cemetery, palyth_stone_intersect, uniq_natasha, uniq_grinder D:4: layout_loops_ring, nicolae_hepliaklqana_hazy_memory, mainiacjoe_overflow_brackets, gammafunk_ghost_gnarly_gnolls, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Transmutations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Poison Magic | | 3.3 Stealth | 2 | 2.5 Dodging | 3 | 3.3 Armour | 1 | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Foxfire | 68 | 18 || 86 Scorch | 9 | 1 || 10 Inner Flame | | 1 || 1 Armour: Robe | 6 | 10 || 16 Dodge: Dodged | 9 | 9 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 988 | 952 | 36 | 0 | 728 | 4 | 247.0 | Dungeon | 988 | 952 | 36 | 0 | 728 | 4 | 247.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 496 daAuts D:1: 372 daAuts D:3: 92 daAuts D:4: 27 daAuts