Dungeon Crawl Stone Soup version 0.31-a0-1072-g202bf7ea07 (webtiles) character file. Game seed: 10166561083462554335 20 kskgo the Magician (level 3, -18/25 HPs) Began as a Djinni Fire Elementalist on Nov 26, 2023. Demolished by an ogre ... wielding a +0 giant club (29 damage) ... on level 4 of the Dungeon. The game lasted 00:01:09 (416 turns). kskgo the Magician (Djinni Fire Elementalist) Turns: 416, Time: 00:01:10 Health: -18/25 AC: 2 Str: 7 XL: 3 Next: 0% Gold: 37 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-19 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of vulnerability {unknown} d - a scroll of identify {unknown} Potions c - a potion of brilliance {unknown} e - a potion of invisibility {unknown} f - a potion of haste {unknown} g - a potion of cancellation {unknown} Skills: * Level 1.2 Armour + Level 2.4 Dodging - Level 1.5 Stealth * Level 3.2 Spellcasting * Level 3.2 Conjurations * Level 3.2 Hexes Level 0.0 Charms * Level 3.2 Summonings * Level 3.2 Necromancy * Level 3.2 Translocations * Level 3.2 Transmutations * Level 3.2 Fire Magic * Level 3.2 Ice Magic * Level 3.2 Air Magic * Level 3.2 Earth Magic * Level 3.2 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Necrotise Necr 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! The foxfire hits the ogre. The ogre is moderately wounded. The ogre attacks as it pursues you! The ogre misses you. The cloud of blastmotes explodes! The concussive blast engulfs the ogre! The ogre is severely wounded. The concussive blast engulfs you. You resist. The concussive blast engulfs your foxfire. Your foxfire completely resists. You are knocked back by the blast. Your foxfire is knocked back by the blast. You hear a shout! Casting: Volatile Blastmotes (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ogre but does no damage. The ogre is severely wounded. The foxfire hits the ogre. The ogre is severely wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ogre but does no damage. The ogre is severely wounded. The foxfire hits the ogre. The ogre is almost dead. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, chance to affect: 71%) The ogre struggles to resist. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ... ..... #.# #....# #.# #.#..#.#<# ..#.#.#.######## ................ .####..##.#####.## ............###.# #.....@.§......# #####..O.######### #.........<....... #.###.#....###### #.##.#.##### #. #.#.....# #. #.#####....# #. ... ....# ..# #..# You could see an ogre. Vanquished Creatures An orc (D:3) An endoplasm (D:1) 2 giant cockroaches (D:2) A goblin (D:2) 4 hobgoblins A ball python (D:3) 4 bats (D:3) A frilled lizard (D:1) 2 rats 17 creatures vanquished. Vanquished Creatures (others) 71 foxfires 71 creatures vanquished. Grand Total: 88 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kskgo the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | kskgo set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 138 | D:2 | Reached XP level 2. HP: 15/21 MP: 0/0 209 | D:2 | Reached skill level 1 in Armour 378 | D:3 | Reached XP level 3. HP: 22/25 MP: 0/0 378 | D:3 | Learned a level 1 spell: Necrotise 402 | D:4 | Noticed an ogre 416 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, nicolae_figureground_pulse D:2: layout_loops_cross, dilly_ecumenical_altar_fadedgnrine, serial_shops, shop D:3: layout_loops_ring, mainiacjoe_overflow_alcove_4 D:4: layout_basic, serial_shops, nicolae_lakefront_shop, uniq_edmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Transmutations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Poison Magic | | 3.2 Armour | 1 | 1.2 Dodging | | 2.4 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Foxfire || 48 Scorch || 2 Inner Flame || 1 Necrotise || 1 Volatile Blastmot || 1 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 415 | 407 | 8 | 0 | 269 | 4 | 103.8 | Dungeon | 415 | 407 | 8 | 0 | 269 | 4 | 103.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 170 daAuts D:1: 113 daAuts D:2: 101 daAuts D:4: 29 daAuts