Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 2426890414710038040 28 kthxbai the Conjurer (level 2, -5/22 HPs) Began as a Demigod Conjurer on Mar 2, 2022. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (910 turns). kthxbai the Conjurer (Demigod Conjurer) Turns: 910, Time: 00:02:22 Health: -5/22 AC: 2 Str: 8 XL: 2 Next: 75% Magic: 0/7 EV: 12 Int: 20 God: Gold: 43 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of magic mapping {unknown} d - a scroll of identify {unknown} Potions c - a potion of flight {unknown} Skills: + Level 0.8 Fighting + Level 2.1 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You closely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll completely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club! You die... #...# #.......... ###.# #.######### #.# #.<# #.# #..######## #.# #.......... #)# #.######### #.# #.# ###.#########.# #......g@.....# #############.# #.# ### You could see a gnoll. Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 bats (D:1) A goblin (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:2) A frilled lizard (D:1) 2 rats (D:1) 11 creatures vanquished. Vanquished Creatures (others) 11 plants (D:1) 11 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kthxbai the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 788 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/7 891 | D:2 | Reached skill level 4 in Conjurations 910 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, serial_glass, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, dreamdust_ecumenical_altar_statues, kennysheep_boxes D:2: minmay_razor_zed, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Spellcasting | 2 | 2.0 Conjurations | 4 | 4.0 Fighting | | 0.8 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 2 Dagger || 9 Cast: Magic Dart || 28 Armor: Robe || 1 Dodge: Dodged || 12