Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 1333544145706104418 218 kthxbai the Conjurer (level 5, -2/34 HPs) Began as an Octopode Conjurer on Mar 4, 2022. Slain by an orc priest ... wielding a +0 trident of venom (6 damage) ... on level 4 of the Dungeon. The game lasted 00:06:47 (6355 turns). kthxbai the Conjurer (Octopode Conjurer) Turns: 6355, Time: 00:06:47 Health: -2/34 AC: 1 Str: 6 XL: 5 Next: 95% Magic: 7/9 EV: 13 Int: 22 God: Gold: 70 SH: 5 Dex: 11 Spells: 2/9 levels left rFire . . . SeeInvis . e - +0 mace (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect + j - amulet of reflection rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons e - a +0 mace of venom (weapon) Armour g - a +0 tower shield l - a +0 kite shield Jewellery j - an amulet of reflection (around mantle) k - an amulet of magic regeneration Scrolls b - 2 scrolls of identify {unknown} d - a scroll of silence {unknown} f - 3 scrolls of teleportation {unknown} h - a scroll of noise {unknown} Potions a - a potion of lignification {unknown} c - a potion of mutation {unknown} i - a potion of haste {unknown} Skills: + Level 2.1 Fighting + Level 3.1 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting * Level 5.3 Conjurations + Level 0.6 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 16% 2d5 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You block the orc's attack. The orc hits you with a +3 flail. You hit the orc but do no damage. You grab the orc. The orc is heavily wounded. You constrict the orc, but do no damage. You kill the orc! Something hits you. There are no items here. Press: ? - help, v - describe, . - travel, g - get item Items here: a +3 flail; a +0 chain mail; an orc corpse. The floor. You hear some strange, mumbled words. You are confused. Something barely misses you. The orc shouts! The orc priest mumbles some strange prayers to Beogh against you. Something writhes in agony. Something hits you. You bump into the rock wall. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Something hits you but does no damage. The orc priest barely misses you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * You open the door. The orc priest completely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 falchion (79% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc priest hits you from afar with a +0 trident of venom. You die... +.....#######... #.....#......... #.....#......... #.....#......... #####.....#......... #...#.....'.l....... #...#....)#....##... #...#.....#....##... #..@)o....#......... #...#.....#......... #...#.....#.o....... #...#.....#......... #...#.....#.o....... #...#.....+....##... #...#.....#...o. ### #####.....# ....... You could see an orc priest. Vanquished Creatures An orc priest (D:3) Natasha (thrice) (D:2) An orc wizard (D:3) An adder (D:3) A worm (D:2) A dart slug (D:2) 6 orcs 2 bats 4 endoplasms 2 giant cockroaches 6 goblins 4 hobgoblins 11 jackals 3 quokkas 7 ball pythons 4 frilled lizards (D:1) 8 kobolds 9 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kthxbai the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 532 | D:1 | Reached XP level 2. HP: 14/18 MP: 1/5 1783 | D:2 | Reached XP level 3. HP: 22/22 MP: 2/6 1786 | D:2 | Learned a level 2 spell: Searing Ray 1875 | D:1 | Reached skill level 1 in Fighting 2951 | D:2 | Noticed Natasha 2960 | D:2 | Killed Natasha 2961 | D:2 | Reached XP level 4. HP: 23/28 MP: 7/7 3683 | D:2 | Noticed Natasha 3688 | D:2 | Killed Natasha 3700 | D:2 | Noticed Natasha 4047 | D:2 | Killed Natasha 4048 | D:2 | Reached skill level 5 in Conjurations 4048 | D:2 | Reached XP level 5. HP: 14/34 MP: 3/9 4704 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 4931 | D:3 | Found a glowing silver altar of Zin. 4987 | D:3 | Found a basalt altar of Yredelemnul. 6355 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_loops_ring D:2: layout_basic, serial_bayou_pond_e, uniq_natasha D:3: layout_basic, lemuel_crystal_altar, lemuel_tele_altar D:4: layout_gridville, serial_shops, kennysheep_little_box Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.1 Conjurations | 5 | 5.3 Dodging | 3 | 3.1 Stealth | | 2.6 Spellcasting | | 2.9 Translocations | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 28 | || 28 Constrict | 14 | 7 || 21 Tentacles | 9 | 8 || 17 Mace | 51 | 28 || 79 Punch | 1 | 1 || 2 Cast: Magic Dart | 41 | 15 || 56 Searing Ray | | 6 || 6 Stab: Sleeping | 4 | 4 || 8 Armor: Skin | 4 | 3 || 7 Dodge: Dodged | 63 | 13 || 76 Block: Other | | 9 || 9