kthxbai Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 21, D:1) a +0 club (8, -27, D:1) a +0 dagger 2 stones (9, 20, D:1) 18 stones (13, -8, D:1) a +0 club (30, -19, D:1) 19 bolts (30, -3, D:1) a +0 dagger a +0 club (32, 2, D:1) a +0 club (41, -29, D:1) a +0 dagger (41, -4, D:1) a +0 dagger (47, -14, D:1) 13 stones (71, -18, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Gunol's Assorted Antiques a +2 robe of resistance (1093 gold) a scroll of fear (101 gold) the +10 dagger "Qunkeirr" {elec, rPois rF+} (2122 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. rPois: It protects you from poison. a scroll of identify (58 gold) a scroll of blinking (217 gold) a +1 triple crossbow of freezing (725 gold) a +0 rapier (116 gold) a +0 long sword (101 gold) a scroll of fear (101 gold) a potion of curing (87 gold) (3, -17, D:2) a +0 short sword (7, -9, D:2) a -3 club (16, -8, D:2) a +0 dagger (16, 3, D:2) a +0 club (18, -9, D:2) 15 stones (22, 0, D:2) a +0 hunting sling a +0 club 16 stones (24, 14, D:2) a +0 club a +0 ring mail (25, -25, D:2) 17 sling bullets (28, 3, D:2) the amulet "Byomyus" {Acrobat Harm Dex+5 Slay-5} [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). Harm: It increases damage dealt and taken. (29, -18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (2, 16, D:3) 11 gold pieces (7, -7, D:3) a +0 dagger (18, -15, D:3) 21 bolts (23, -3, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) a quokka corpse (skeletalised by now) (28, -1, D:3) a +0 dagger (31, 30, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) a quokka corpse (skeletalised by now)