kuilvaprogi Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -16, D:1) a +0 club (9, 1, D:1) a +0 mace (13, 24, D:1) a +0 robe (15, -19, D:1) a +0 robe (27, 19, D:1) a +0 robe (31, -13, D:1) a +0 club (41, -27, D:1) a +0 club (42, -9, D:1) a +0 club (55, 0, D:1) a +0 leather armour (59, -6, D:1) a +0 whip Level 2 of the Dungeon (1, -4, D:2) a cursed +0 robe (15, -8, D:2) a +0 leather armour (19, 7, D:2) a +0 ring mail (24, -8, D:2) a +1 dagger of draining (30, 2, D:2) a +0 dagger (31, 1, D:2) a +0 whip (31, 6, D:2) a +0 dagger (45, 24, D:2) a +0 dagger (51, 22, D:2) a cursed -1 whip Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 15, D:3) a cursed -1 short sword a +0 ring mail a +0 club a cursed -2 hand axe (2, -4, D:3) a +0 short sword 275 poisoned needles (12, 7, D:3) a +0 club (15, -7, D:3) a +0 dagger (19, -8, D:3) a +0 robe (23, 10, D:3) a +0 short sword (23, 26, D:3) a +0 club a kobold corpse (skeletalised by now) (30, 31, D:3) a +0 ring mail (31, 30, D:3) a leopard gecko corpse (skeletalised by now) (46, 17, D:3) a +0 club a +0 scale mail (53, 9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +3 dagger of Perelaq {protect, *Slow rElec rC+ rN+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from cold. It insulates you from electricity. It protects you from negative energy. It may slow you when you take damage. (0, 11, D:4) a throwing net {!f} (1, 5, D:4) a potion of heal wounds (11, 2, D:4) a dart slug corpse (13, 6, D:4) an adder corpse (17, 12, D:4) a +0 robe