kuilvaprogi Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 7, D:1) 9 sling bullets (0, 8, D:1) a +0 short sword (1, -11, D:1) a +0 club (1, 19, D:1) a +0 short sword (5, 2, D:1) 26 sling bullets (10, -16, D:1) 6 gold pieces (10, -15, D:1) a +0 leather armour (10, -14, D:1) a +0 short sword (11, -16, D:1) 8 gold pieces (11, -15, D:1) a scroll of identify (11, -14, D:1) a potion of might (12, -16, D:1) a scroll of enchant armour (12, -15, D:1) a ration (12, -14, D:1) a ration (21, -7, D:1) a +0 club (22, -8, D:1) a +0 club (36, 1, D:1) a +0 dagger Level 2 of the Dungeon (6, 11, D:2) a +0 club (17, 1, D:2) 15 sling bullets a +0 hunting sling (18, 1, D:2) a sling bullet (18, 2, D:2) a sling bullet (21, 29, D:2) a +0 club (31, 28, D:2) a +0 short sword (37, 17, D:2) a +0 hand axe (39, 8, D:2) a +0 flail a +0 halberd (39, 20, D:2) a +0 club (50, -24, D:2) a +0 short sword Level 3 of the Dungeon (8, 12, D:3) a +0 whip (10, 29, D:3) a +0 club (14, 22, D:3) a +0 war axe (14, 29, D:3) 18 arrows (20, 17, D:3) a +0 dagger (20, 18, D:3) a +0 club a +0 club a +0 club (23, 13, D:3) a +0 leather armour a +0 club (23, 34, D:3) an uncursed staff of summoning (28, 11, D:3) 24 arrows (32, 24, D:3) a +0 whip (42, 9, D:3) a ration (47, 14, D:3) a +1 pair of gloves (47, 16, D:3) a +0 pair of boots Level 4 of the Dungeon [Shop] Gaetymp's Antique Weapon Shoppe a +0 shortbow (78 gold) a +0 halberd (104 gold) a +0 club (26 gold) a +0 war axe (91 gold) a +0 falchion of slicing (169 gold) a +0 hand axe of electrocution (247 gold) the +5 rapier of Wuanuanei {drain, Str+3} (1183 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). a +0 dagger (52 gold) a +0 club (26 gold) the +9 dagger "Ifosh" {vamp, rElec rC+ MR-} (1762 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 glaive (169 gold) a +0 war axe (91 gold) (0, 0, D:4) a book of Misfortune (16, 36, D:4) 23 arrows (33, 13, D:4) 22 arrows (33, 21, D:4) a +2 dagger of pain (41, 15, D:4) a +0 chain mail (49, 5, D:4) a +0 giant spiked club (56, 29, D:4) a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) a +0 robe a cursed +4 dagger of freezing (5, 36, D:5) 16 sling bullets (8, 44, D:5) a stone (9, 24, D:5) a +0 club a +0 club (9, 46, D:5) a stone (9, 47, D:5) a stone (10, 25, D:5) a +0 halberd a +0 spear (10, 43, D:5) 7 large rocks (11, 45, D:5) a stone (12, 42, D:5) a stone (12, 43, D:5) a ration (12, 47, D:5) 5 large rocks (16, 39, D:5) a +0 club (32, 25, D:5) a +0 pair of boots (33, 17, D:5) a +0 ring mail (63, 33, D:5) a +0 chain mail a +0 whip (64, 33, D:5) a +0 hand axe a +0 dagger a +0 robe a +0 dagger Level 6 of the Dungeon [Shop] Hofraky's Antique Weapon Shop a +0 club (27 gold) a +0 mace (81 gold) a +0 battleaxe (175 gold) a +0 falchion (81 gold) a +0 hand axe (81 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (2845 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a +0 falchion (81 gold) the +5 long sword of Dismay {freeze, rElec rF+ MP+9 Dex-5} (1638 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). a +0 war axe (94 gold) a +0 hunting sling (40 gold) a +0 war axe (94 gold) a +0 trident (94 gold) a +0 short sword (81 gold) (0, 0, D:6) a +0 dagger (13, -17, D:6) a +0 robe (14, 9, D:6) a +0 club (15, 10, D:6) a cursed +0 leather armour a +0 club (18, -16, D:6) 24 arrows (20, 13, D:6) a +0 leather armour a scroll of blinking (27, 0, D:6) 25 bolts (28, 6, D:6) a +0 giant club (29, 0, D:6) a cursed +0 chain mail (29, 10, D:6) a +0 giant spiked club (32, -12, D:6) a +0 long sword (32, 3, D:6) a cursed +2 dagger a +0 robe (35, 1, D:6) a +0 robe a +4 short sword of freezing a cursed +0 robe a cursed +4 dagger a +0 robe a +0 falchion (38, 14, D:6) a cursed -3 giant club (43, -1, D:6) a +0 ring mail a +0 trident (52, -5, D:6) a +0 hunting sling (55, 14, D:6) a +0 trident (58, 13, D:6) a cursed -2 robe Level 7 of the Dungeon [Shop] Zolaf's Antique Weapon Shoppe a +0 rapier (112 gold) a +0 halberd of flaming (257 gold) the +3 hand crossbow of Imminent Death {freeze, Dex+2} (910 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). a +0 flail (98 gold) a +0 long sword (98 gold) a +2 long sword of slicing (481 gold) a +0 rapier (112 gold) a +1 whip of venom (280 gold) a +1 whip of electrocution (369 gold) a +0 flail (98 gold) a cursed -2 whip (2 gold) a cursed -1 hand axe (2 gold) (0, 0, D:7) a +0 ring mail (2, 2, D:7) a +0 leather armour a +0 hand axe (11, 45, D:7) a +0 whip (21, -2, D:7) a +0 club a +0 whip a +0 whip (57, 12, D:7) a +0 hand axe a +0 robe (59, 8, D:7) a +0 spear a +0 robe (59, 9, D:7) a cursed +3 great sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 flail 12 arrows (5, -25, D:8) 16 arrows (6, -17, D:8) a +0 dagger of chaos a +0 robe (6, -15, D:8) a +2 scimitar of flaming a +0 robe (30, 15, D:8) 2 arrows (30, 16, D:8) an arrow (32, 15, D:8) 2 arrows (32, 16, D:8) 16 arrows a +0 shortbow (33, 16, D:8) an arrow (35, 7, D:8) a +0 dire flail a +0 giant club (42, 6, D:8) a +0 ring mail (43, -8, D:8) a +0 mace (43, -5, D:8) a +0 hand axe a +0 club (43, -4, D:8) a +0 hand axe (45, -1, D:8) a +0 dagger a +0 plate armour (46, -27, D:8) a +0 trident (46, 3, D:8) a +0 giant club Level 9 of the Dungeon [Shop] Jiaptog's Assorted Antiques a +0 giant club (47 gold) a potion of brilliance (112 gold) a +0 dagger (56 gold) a +0 glaive (182 gold) a +0 war axe (98 gold) a potion of ambrosia (224 gold) (0, 0, D:9) a cursed -3 great mace a +0 giant club (3, -28, D:9) 14 bolts (25, -8, D:9) a cursed -1 club (42, -26, D:9) an uncursed staff of energy (43, -41, D:9) an uncursed ring of wizardry (43, -26, D:9) 22 stones (43, -20, D:9) a +0 flail (44, -26, D:9) 11 gold pieces (46, -6, D:9) a +0 flail (51, -21, D:9) a +0 short sword a cursed -1 scale mail (51, -20, D:9) a +0 leather armour (51, -18, D:9) a +0 dagger a +0 robe (53, -8, D:9) 15 bolts (54, -40, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 flail (2, 1, D:10) a +0 halberd (6, 4, D:10) a +0 halberd (32, 13, D:10) a +2 rapier of draining (36, -40, D:10) a +0 falchion (39, -1, D:10) 16 sling bullets (39, 0, D:10) a +0 hand axe (52, 0, D:10) a +0 dagger (58, -13, D:10) a +0 whip (59, -12, D:10) a +0 dagger a +0 leather armour (60, -9, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 shortbow 16 arrows (62, -5, D:10) an arrow (62, 7, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (14, 3, D:11) a +0 robe