kukumber123 Level 1 of the Dungeon (0, 0, D:1) 29 stones (0, 2, D:1) a +0 club (0, 7, D:1) a +0 ring mail (1, -4, D:1) a +0 club 2 stones (2, -6, D:1) a +0 club (2, 39, D:1) a +0 spear (3, 6, D:1) 19 bolts (8, -4, D:1) a stone (15, -4, D:1) a stone (17, -1, D:1) a +0 club (19, 0, D:1) a +0 dagger (20, 1, D:1) a +0 club (25, 9, D:1) 23 stones (30, 4, D:1) 23 arrows (48, 25, D:1) a +0 club (49, 19, D:1) 10 sling bullets (56, 2, D:1) a +0 dagger (57, -4, D:1) a cursed -2 spear Level 2 of the Dungeon (0, 0, D:2) a stone (2, 1, D:2) a cursed -2 dagger (7, 1, D:2) a stone (8, 3, D:2) 19 stones (8, 4, D:2) a +0 short sword 16 stones a +0 club (10, 3, D:2) a +0 quarterstaff (21, -11, D:2) 5 stones (26, -32, D:2) 14 stones (28, -34, D:2) a cursed -3 club (31, -5, D:2) a +0 whip 3 stones (33, -24, D:2) a cursed -3 short sword 2 stones (49, -33, D:2) a +0 short sword 5 stones (50, -23, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (9, -8, D:3) a +0 short sword (29, -15, D:3) a +0 spear (30, -17, D:3) a +0 quarterstaff (39, -6, D:3) 2 tomahawks (40, -6, D:3) a +0 dagger 2 tomahawks a +0 chain mail a +0 scale mail a +0 hand axe a +0 ring mail (40, -5, D:3) a +0 hand axe (41, -8, D:3) a tomahawk (41, -7, D:3) a +0 whip a +0 leather armour (41, -6, D:3) a +0 flail (44, -1, D:3) a +0 club (48, 8, D:3) 2 potions of degeneration (50, -25, D:3) a +0 pair of boots (61, -25, D:3) a +0 club Level 4 of the Dungeon [Shop] Heotiaf's Antique Armour Emporium a +0 buckler (112 gold) the +2 leather armour of Hing {-Cast rPois MR- Dex+8} (720 gold) It affects your dexterity (+8). It protects you from poison. It affects your resistance to hostile enchantments. It prevents spellcasting. a +0 chain mail (112 gold) a +0 pair of gloves (112 gold) a +0 scale mail of poison resistance (200 gold) a +0 chain mail (112 gold) a +0 plate armour (575 gold) a cursed +0 chain mail (37 gold) a +0 helmet (112 gold) [Shop] Byrph's Distillery a potion of berserk rage (65 gold) a potion of curing (39 gold) a potion of resistance (130 gold) a potion of mutation (104 gold) a potion of berserk rage (65 gold) a potion of degeneration (13 gold) a potion of heal wounds (65 gold) a potion of might (52 gold) a potion of invisibility (104 gold) a potion of mutation (104 gold) a potion of flight (39 gold) a potion of mutation (104 gold) a potion of flight (39 gold) [Shop] Dutruimn's Armour Shop a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +3 leather armour of fire resistance (264 gold) a +0 cloak (49 gold) a +0 leather armour of fire resistance (99 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) a cursed +0 chain mail (38 gold) a +0 chain mail (49 gold) [Shop] Kiuvuaw's Gadget Shop a crystal ball of energy (240 gold) a crystal ball of energy (240 gold) a phantom mirror (360 gold) a wand of flame (23) (150 gold) a wand of random effects (6) (48 gold) a lamp of fire (480 gold) a wand of random effects (16) (108 gold) a wand of enslavement (7) (108 gold) a phial of floods (480 gold) (0, 0, D:4) a cursed +0 robe (10, -31, D:4) a +0 leather armour (10, -27, D:4) a +0 club (11, -32, D:4) a +0 club (13, -35, D:4) 16 bolts (13, -23, D:4) a +0 morningstar (13, -22, D:4) a +0 flail (14, -22, D:4) a +0 ring mail a +0 flail (18, -6, D:4) a +0 whip (19, -6, D:4) a +0 flail a +0 spear (24, -27, D:4) 13 stones (26, -1, D:4) a +0 hand axe (26, 0, D:4) the +8 falchion of Infinity {antimagic, +Inv MR+ Stlth-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you less stealthy. (27, -11, D:4) a +0 animal skin Level 5 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:5) a +2 vampiric dagger (4, -14, D:5) a +0 cloak (12, 2, D:5) a +0 robe (30, -12, D:5) a +0 ring mail a +0 hand axe a +0 scale mail (31, -12, D:5) a +0 robe a +0 dagger a +0 ring mail a +0 club (33, -19, D:5) a +0 mace (34, -28, D:5) a +0 mace (34, -21, D:5) a +2 quarterstaff of chaos a +0 cloak (42, -25, D:5) a +0 trident (45, 12, D:5) a +0 ring mail (51, -15, D:5) 8 stones (54, -36, D:5) a +0 flail a +0 plate armour a +0 war axe (55, -37, D:5) a +0 ring mail 3 tomahawks of dispersal a +0 giant club a +0 club (55, -36, D:5) a +0 flail (56, -24, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Jiasm's Armour Emporium a +0 ring mail (40 gold) the +5 robe of Night {Dark MR+ SInv} (600 gold) It affects your resistance to hostile enchantments. It lets you see invisible. a +2 scale mail of fire resistance (210 gold) a +2 chain mail of cold resistance (215 gold) the +3 chain mail of Surprise {MR+} (321 gold) It affects your resistance to hostile enchantments. a +0 chain mail (45 gold) a +4 plate armour of cold resistance (500 gold) a +0 large shield (45 gold) a +0 shield of protection (115 gold) (0, 0, D:6) 23 stones (5, 1, D:6) 24 arrows (25, -31, D:6) 27 stones (28, 27, D:6) 21 stones (30, -16, D:6) a +0 flail a +0 leather armour (30, -15, D:6) a +0 falchion (36, -25, D:6) a +0 rapier (38, -27, D:6) a +0 dagger a +0 robe (38, -24, D:6) a +0 whip a +0 leather armour (43, -16, D:6) a +3 dire flail of draining a +2 scale mail of cold resistance (46, -14, D:6) 23 stones (48, -11, D:6) a cursed +0 leather armour a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, 18, D:7) a +0 trident a +0 ring mail a +0 war axe a +0 morningstar a +0 plate armour (3, -14, D:7) a +0 war axe a +0 chain mail a +0 dagger a +0 robe (4, -12, D:7) a +0 dagger a +0 robe (7, 2, D:7) 28 arrows (11, 3, D:7) a stone (11, 4, D:7) a stone (11, 16, D:7) a +0 whip (12, 1, D:7) a +0 chain mail (unseen) (12, 4, D:7) a stone (13, 4, D:7) a stone (16, -3, D:7) 14 stones (18, -2, D:7) a +0 ring mail a +0 robe a +1 hand axe of electrocution a +0 dagger a +0 dagger a cursed +0 robe a +0 scale mail (18, -1, D:7) a cursed -1 short sword (19, -19, D:7) 18 stones (20, -24, D:7) a +0 hand crossbow (23, -19, D:7) an arrow (24, -21, D:7) 2 arrows (24, -16, D:7) 2 arrows (25, -21, D:7) a +3 shortbow 11 arrows (27, -21, D:7) 12 stones (27, -10, D:7) 5 stones (27, -8, D:7) 2 stones (28, -7, D:7) a stone (29, -10, D:7) a +0 short sword (29, -4, D:7) a +0 leather armour (33, -10, D:7) a stone (39, -33, D:7) 9 stones (41, -8, D:7) a stone (52, 9, D:7) 18 sling bullets (54, -33, D:7) 12 stones (58, -26, D:7) a cursed +0 dagger Level 8 of the Dungeon (0, 0, D:8) 7 stones (12, -16, D:8) a +0 robe a +0 dagger a +0 mace a +0 leather armour a +0 club (12, -7, D:8) a +0 trident (13, -17, D:8) a +0 plate armour a +0 glaive (13, -6, D:8) a +0 short sword (14, -4, D:8) 3 tomahawks (20, -9, D:8) a +0 short sword a +0 robe (22, 5, D:8) a cursed -1 robe (23, -7, D:8) a +0 leather armour (24, -9, D:8) a +0 giant spiked club (24, 6, D:8) an arrow a +0 chain mail a cursed +0 dagger a +0 robe a +0 short sword (24, 7, D:8) 26 arrows a +0 shortbow (25, 4, D:8) 25 stones (25, 8, D:8) an arrow (27, -12, D:8) a +0 ring mail (27, -2, D:8) an uncursed staff of conjuration (27, 9, D:8) 17 arrows a +0 shortbow (27, 11, D:8) 2 arrows (31, 4, D:8) a cursed +0 giant club (33, -21, D:8) a +0 dagger (33, 4, D:8) 2 stones (34, 0, D:8) a +0 club (34, 1, D:8) a stone (34, 4, D:8) a stone (35, -18, D:8) a +0 robe (35, 2, D:8) a potion of degeneration a +0 whip 3 stones (35, 5, D:8) a stone (36, 1, D:8) a stone (37, -1, D:8) a cursed -1 whip (37, 0, D:8) a +0 dagger a +0 whip (37, 5, D:8) a stone (38, -9, D:8) a +0 dagger (38, -2, D:8) a +0 club (54, -11, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 hand crossbow (2, -21, D:9) a cursed -2 leather armour (3, -38, D:9) 13 stones (5, -2, D:9) the cursed +0 ring mail of Kiydu {rF++ Int+2 Dex+4} It affects your intelligence (+2). It affects your dexterity (+4). It greatly protects you from fire. It has a curse placed upon it. (5, 8, D:9) a +0 triple crossbow (7, -35, D:9) an uncursed staff of death (8, 13, D:9) 24 stones (14, -7, D:9) a +0 dagger (18, -23, D:9) a +0 giant club a +0 giant spiked club (19, -19, D:9) a cursed +0 robe a cursed +2 battleaxe (19, -18, D:9) a +0 robe (unseen) (20, -24, D:9) a +0 scale mail a +0 broad axe (20, -19, D:9) a +2 battleaxe of freezing a +0 giant club a +0 giant club (20, -18, D:9) a +0 plate armour a +0 battleaxe (21, -23, D:9) a +0 chain mail a +0 hand axe (27, -24, D:9) a +0 flail (33, -34, D:9) a +0 leather armour (37, -17, D:9) a +0 scale mail (37, -8, D:9) a +0 robe a +0 dagger (38, -8, D:9) a +0 club a +0 flail (38, 5, D:9) a +0 blowgun (42, -25, D:9) a +0 flail Level 10 of the Dungeon [Shop] Ynaaguck's Weapon Emporium a +5 arbalest (472 gold) a +0 spear (45 gold) 20 stones (30 gold) a +0 whip (37 gold) a +0 scythe (45 gold) a +0 trident (52 gold) a +0 short sword (45 gold) a cursed -2 flail (1 gold) a +0 dagger (30 gold) (0, 0, D:10) a +0 scale mail (7, -10, D:10) 6 sling bullets (8, -25, D:10) a +0 short sword (8, -6, D:10) 3 large rocks (10, 8, D:10) a cursed +0 robe (16, 8, D:10) the +11 falchion "Nulakk" {protect, rElec rF+} It protects the one who uses it against injury (+AC on strike). It protects you from fire. It insulates you from electricity. (18, 10, D:10) a +0 cloak (20, 5, D:10) a cursed -2 long sword (33, 9, D:10) 13 stones a +0 robe a +3 great sword of freezing (35, 8, D:10) a +0 troll leather armour a +0 short sword (37, 8, D:10) 2 stones (38, 8, D:10) a +0 leather armour a cursed +0 mace (41, -1, D:10) a +0 hand axe (41, 0, D:10) a +0 hand axe a +0 giant club (47, -25, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a large rock (0, 6, D:11) 18 stones (6, 6, D:11) a large rock (7, -6, D:11) a +0 giant club a +0 giant club (19, -10, D:11) a +0 ring mail (24, 12, D:11) a large rock (37, -35, D:11) a +0 plate armour (37, -25, D:11) an arrow (39, -7, D:11) a +0 mace a +0 plate armour (40, -25, D:11) an arrow (40, -20, D:11) a +0 short sword a +0 leather armour (41, -24, D:11) an arrow (42, 6, D:11) a +0 flail a +0 chain mail (44, -21, D:11) a +0 mace a +0 shortbow 10 arrows (45, -21, D:11) an arrow (46, -21, D:11) an arrow (48, 1, D:11) a poisoned tomahawk (48, 4, D:11) a +0 battleaxe a +0 chain mail a poisoned tomahawk (49, 1, D:11) a poisoned tomahawk (49, 2, D:11) 2 poisoned tomahawks a +0 falchion a +0 mace a +0 ring mail a +0 club (49, 3, D:11) a +0 club a +0 leather armour (51, -26, D:11) an arrow (52, -26, D:11) 2 arrows (53, -32, D:11) a +2 shortbow of velocity 6 arrows (53, -31, D:11) an arrow (53, -28, D:11) 2 arrows (54, -31, D:11) an arrow (54, -30, D:11) 2 arrows (55, -30, D:11) an arrow (55, -28, D:11) a +0 scale mail (56, -27, D:11) an arrow (57, -26, D:11) an arrow (59, -26, D:11) a +0 shortbow 23 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour a +0 falchion (0, 4, D:12) an arrow (0, 5, D:12) an arrow (0, 6, D:12) 4 arrows (1, 0, D:12) a +4 scimitar of flaming (1, 6, D:12) an arrow (3, 6, D:12) a +0 longbow 12 arrows (4, 6, D:12) a +0 giant club (5, -1, D:12) a crystal ball of energy (5, 1, D:12) a +0 helmet (6, 0, D:12) a book of Burglary Level 1 of the Lair of Beasts (0, 0, Lair:1) 11 stones (13, -34, Lair:1) a +0 leather armour (17, 8, Lair:1) a +0 helmet (23, -24, Lair:1) a Young Poisoner's Handbook (40, -40, Lair:1) the +1 war axe of Eternal War {drain, *Contam *Drain rC+ MR+ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you more stealthy. (41, -2, Lair:1) a +1 flail of holy wrath (51, -20, Lair:1) a +0 leather armour (55, -42, Lair:1) 15 stones (60, 19, Lair:1) a +0 leather armour (61, -37, Lair:1) a +1 spear a +0 animal skin (61, -36, Lair:1) a +0 flail (67, -22, Lair:1) 10 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) 25 stones (0, 34, Lair:2) 20 stones (7, 13, Lair:2) 14 stones (16, -16, Lair:2) a +0 large shield (17, 49, Lair:2) 9 stones (24, 34, Lair:2) 26 arrows (34, 1, Lair:2) a +0 dire flail (36, 20, Lair:2) a potion of degeneration (40, -6, Lair:2) a +0 dagger (41, -3, Lair:2) a +0 short sword a +0 trident (41, -2, Lair:2) a +0 glaive of freezing a +0 robe a +0 dire flail (44, 12, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (4, -25, Lair:3) a +0 leather armour (8, -47, Lair:3) a +1 robe of the Archmagi (14, 7, Lair:3) 21 stones (18, -18, Lair:3) a +0 robe (18, -6, Lair:3) 21 arrows (22, -21, Lair:3) a +0 scale mail (29, -11, Lair:3) 12 arrows (39, -15, Lair:3) a +3 halberd 2 javelins a cursed +0 chain mail (41, -17, Lair:3) a javelin (41, -16, Lair:3) a javelin (46, -18, Lair:3) a javelin (47, -30, Lair:3) 19 sling bullets (51, -21, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (12, 10, Lair:4) 17 poisoned needles (12, 11, Lair:4) 10 stones (16, -26, Lair:4) a +0 trident (16, -19, Lair:4) a +0 short sword a +0 robe (17, -16, Lair:4) a +0 leather armour (18, 14, Lair:4) 17 stones (19, 21, Lair:4) a book of Maledictions (24, 4, Lair:4) 16 stones (32, -22, Lair:4) a +0 long sword (37, 14, Lair:4) 13 arrows (41, 17, Lair:4) a +0 hand axe (41, 21, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 great sword (36, -46, Lair:5) a water moccasin corpse (53, -7, Lair:5) a +0 robe (54, -22, Lair:5) the +1 war axe of the Curious Songs {flame, +Blink +Inv rN+ Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). It protects you from negative energy. It lets you turn invisible. It lets you blink. (58, -27, Lair:5) a +0 plate armour (60, -48, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 14 stones (2, 31, Lair:6) a +0 war axe (4, 5, Lair:6) a spiny frog corpse (5, 34, Lair:6) a komodo dragon corpse (6, 17, Lair:6) a spiny frog corpse (skeletalised by now) (6, 36, Lair:6) 17 gold pieces (8, 19, Lair:6) a bullfrog skeleton (10, 11, Lair:6) a spiny frog corpse (10, 16, Lair:6) a bullfrog skeleton (11, 16, Lair:6) a spiny frog skeleton (12, 12, Lair:6) a hydra corpse (12, 15, Lair:6) a bullfrog skeleton (13, 3, Lair:6) a spiny frog corpse (skeletalised by now)