kuniqs Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 11, D:1) a +0 club (1, 27, D:1) a +0 leather armour (12, 35, D:1) 3 javelins (14, 38, D:1) 31 sling bullets (23, 11, D:1) 6 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 11, D:2) a +0 dagger (2, 22, D:2) a +1 dagger of electrocution (2, 25, D:2) a cursed +0 club (3, -10, D:2) 18 stones (15, 13, D:2) a +0 club (41, 13, D:2) a +0 club (46, 17, D:2) 15 stones (47, 1, D:2) a +0 dagger (48, -20, D:2) a +0 spear Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Midsummer {Spirit -Tele rN+ Dex+3} (4190 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+3). It protects you from negative energy. It prevents most forms of teleportation. the +8 dagger of Luypnaps {flame, rElec rPois rC+} (6880 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. It protects you from poison. the +8 whip of the Other Side {freeze, rF+ rC+ Int+3 Dex+4} (8020 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from fire. It protects you from cold. the +2 scale mail of the Earth {rF+++ Regen+ Int-4 Slay-2} (3920 gold) It affects your intelligence (-4). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It renders you almost immune to fire. It increases your rate of regeneration. (0, 0, D:3) a +0 morningstar (0, 1, D:3) a +0 leather armour (0, 9, D:3) a +0 scale mail (1, 6, D:3) a +0 dagger (1, 7, D:3) a +0 club (8, 7, D:3) a +0 club a +0 club (10, 13, D:3) a +0 hunting sling (11, 3, D:3) a +0 hunting sling (11, 4, D:3) a +0 hunting sling (26, 4, D:3) a +0 dagger a +0 leather armour (27, -35, D:3) a +0 dagger (28, 6, D:3) a +0 mace a +0 chain mail (30, -14, D:3) a +0 club (40, 8, D:3) a +0 club (46, -45, D:3) a +0 leather armour (51, -22, D:3) a cursed +0 club (54, -47, D:3) a +0 dagger (55, -45, D:3) a +0 dagger (57, -20, D:3) a +0 flail a +0 ring mail (59, -20, D:3) a +0 club a cursed +0 ring mail (68, -37, D:3) 3 poisoned darts (68, 6, D:3) a +0 mace a +0 ring mail (70, -9, D:3) 25 bolts (70, 3, D:3) a +0 dagger a +0 robe (75, -37, D:3) 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) 14 arrows (7, 22, D:4) a +0 ring mail (7, 45, D:4) a potion of degeneration (15, -7, D:4) a +0 leather armour (22, 44, D:4) a +0 ring mail a +0 short sword (24, 31, D:4) a +0 club (25, -3, D:4) a cursed -1 chain mail (27, 43, D:4) an uncursed amulet of harm (30, 15, D:4) a +0 chain mail a +0 flail (32, 33, D:4) an adder skeleton (35, 8, D:4) a +2 quarterstaff of chaos a cursed +0 cloak (37, 16, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) an arrow (4, -18, D:5) 7 gold pieces (4, -17, D:5) a +0 spear (4, -15, D:5) 10 gold pieces (6, -9, D:5) a +1 hand axe of chopping (6, -7, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (8, -17, D:5) a ration (8, -10, D:5) a +0 leather armour (8, -9, D:5) a +0 falchion (10, -19, D:5) a cursed -2 hunting sling (11, -7, D:5) +0 ice dragon scales (15, -10, D:5) a +0 ring mail (16, -9, D:5) a scroll of enchant armour (28, -29, D:5) a potion of heal wounds (30, -26, D:5) 13 gold pieces (30, -25, D:5) a +0 dagger (36, -24, D:5) a +2 centaur barding the Ecumenical Temple