kuniqs Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (0, 1, D:1) a cursed +0 leather armour (5, 39, D:1) a +0 club (13, 38, D:1) a +0 club (17, 48, D:1) a +0 club (21, 54, D:1) a +0 club (22, 16, D:1) a +0 club (23, 39, D:1) a +0 club (28, 5, D:1) 13 stones (31, 49, D:1) a +0 ring mail (33, 13, D:1) a +0 leather armour (37, 57, D:1) a +0 spear (39, 24, D:1) a +0 club (49, 48, D:1) a +0 club (53, 54, D:1) 13 stones (54, 9, D:1) a +0 club (55, 17, D:1) 30 stones (56, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 4, D:2) a +0 club (2, 35, D:2) a +0 trident (6, -3, D:2) a +0 club (11, -6, D:2) 15 arrows (20, 14, D:2) a +0 leather armour (22, -3, D:2) a +0 hand axe (22, 5, D:2) a +0 short sword (24, 4, D:2) a +0 club (28, 19, D:2) a cursed +0 pair of boots (29, 13, D:2) a +0 hunting sling (31, 31, D:2) 17 stones (49, 12, D:2) a +0 quarterstaff (55, 21, D:2) a +0 scale mail Level 3 of the Dungeon (2, -6, D:3) a +0 club (4, 5, D:3) a +0 whip (4, 6, D:3) a +0 leather armour a +0 hand axe (5, -20, D:3) 26 arrows (5, -13, D:3) 17 poisoned darts (9, 11, D:3) a +0 spear (10, 11, D:3) a +0 club a +0 whip (12, 25, D:3) a +0 rapier (14, -22, D:3) 24 stones (14, -19, D:3) a +0 hand axe (14, -18, D:3) a +0 war axe a +0 ring mail a +0 whip a +0 scale mail (14, 8, D:3) 3 stones a +0 dagger (18, 4, D:3) a +0 ring mail (18, 22, D:3) a potion of stabbing a scroll of noise (29, 10, D:3) a +0 flail (31, -23, D:3) a +0 dagger 5 stones (37, -3, D:3) a +0 dagger (39, -12, D:3) a +0 dagger a +0 club a +0 short sword (46, 12, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 flail (unseen) (11, 9, D:4) the +8 dagger "Medav" {vamp, +Fly rElec Str-2 Int-5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-2). It affects your intelligence (-5). It insulates you from electricity. It lets you fly.