Dungeon Crawl Stone Soup version 0.27-a0-1149-g4505690ab0 (webtiles) character file. Game seed: 17935311323169370167 8 kuniqs the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on May 13, 2021. Got out of the dungeon alive. The game lasted 00:00:26 (433 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 433, Time: 00:00:27 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 19 God: Gold: 21 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of heal wounds {unknown} c - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You enter the shallow water. Moving in this stuff is going to be slow. Found an escape hatch in the floor. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 club. Found a ruby potion. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You now have 21 gold pieces (gained 3). c - a ruby potion You open the door. There is an open door here. A rat comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You see here a +0 club. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #######.# #..# ........# ##.## ###############..# #..# #.............##'## ##.# .......⌠..........####.. ................⌠...###. ..⌠.........⌠........##. ......................#. .......@..........⌠...#. ......................#. ..⌠.........⌠........##. ................⌠...###. .......⌠..........#####) #(............########.. ###############........# .. #..........##### #.. #..........# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) A giant cockroach (D:1) 2 goblins (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 367 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 367 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 433 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_rooms, chequers_ecumenical_altar_lobes, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_a, chequers_serial_rivers_small_b, kennysheep_minor_cross, grunt_decor_cap, chequers_avenue Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 12 Armor: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 439 | 374 | 65 | 147 | 192 | 1 | 439.0 | Dungeon | 439 | 374 | 65 | 147 | 192 | 1 | 439.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 439 daAuts