Dungeon Crawl Stone Soup version 0.27-a0-1149-g4505690ab0 (webtiles) character file. Game seed: 9553384235648782832 28 kuniqs the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on May 13, 2021. Got out of the dungeon alive. The game lasted 00:01:10 (1332 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1332, Time: 00:01:11 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 7/7 EV: 12 Int: 20 God: Gold: 89 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . b - +0 short sword (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: horns 1, demonic guardian 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons b - a +0 short sword of draining (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} Potions f - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 3d4 3% 2 Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. A weak demonic guardian rushes to your aid. Message History Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You start resting. Unknown command. Magic restored. A rat comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You see here 25 sling bullets. Things that are here: a +0 club; a goblin corpse There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. You see here a +0 chain mail. There is an open door here. There is an escape hatch in the floor here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #.......# #......#. #†# ######.......# #......#. #.# #............# ########. #.# #.####.......# #. #.# #.# #.......# #. #.# #.# #.......# #. #.# #.# ######### #. #.###.####### #. #.........#@# #. #########.#># #. #.#.# #. #...# #. ##### #. #. #. ## There were no monsters in sight! Vanquished Creatures 3 endoplasms 2 giant cockroaches (D:1) 4 goblins A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats 2 frilled lizards (D:1) 5 kobolds (D:1) 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 279 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 279 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 1198 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1198 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1332 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_basic D:2: layout_loops_ring, ebering_ecumenical_altar_ruins Action || total -------------------------++------- Melee: Short sword || 27 Headbutt || 2 Cast: Magic Dart || 37 Stab: Sleeping || 2 Armor: Robe || 5 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1334 | 1179 | 155 | 515 | 541 | 2 | 667.0 | Dungeon | 1334 | 1179 | 155 | 515 | 541 | 2 | 667.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1101 daAuts D:2: 232 daAuts