Dungeon Crawl Stone Soup version 0.27-a0-1149-g4505690ab0 (webtiles) character file. Game seed: 5118256686061520543 36 kuniqs the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on May 13, 2021. Got out of the dungeon alive. The game lasted 00:01:38 (1060 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1060, Time: 00:01:39 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 19% Magic: 5/7 EV: 12 Int: 20 God: Gold: 36 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: horns 1, powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} Potions c - a potion of flight {unknown} d - a potion of curing {unknown} e - a potion of ambrosia {unknown} g - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 4% N/A 14% 1 Pain Necr 8% 1d4 14% 1 Dazzling Flash Conj/Hex 24% N/A 17% 3 Vampiric Draining Necr 1% 2d6 41% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Animate Dead Necr 1% N/A 82% 4 Agony Necr 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You sometimes gain a little power by taking damage. Message History Magic restored. You now have 36 gold pieces (gained 10). An adder comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder hisses angrily. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel energised by your suffering. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## #. ######## #. ############# #......##########. ............####'####.......†..†. #############....(..############. .....##.....#.8.8.8.# #. ............#.......######### #. ............+.8.@.8.+.......# ## ............#.......#.......# ### ............#.8.8.8.#.......###.. ............#.......#...........# ...†........####'####.......##### ..........(......# #.......# .............##### #.......# .....#......## #.......# ##########.## ##.##.#### # There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 4 jackals A kobold (D:1) 2 ball pythons (D:1) 4 frilled lizards 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 433 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 433 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 809 | D:2 | Learned a level 2 spell: Searing Ray 1030 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1030 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1060 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_rooms D:2: layout_rooms, basic_altar Action || total -------------------------++------- Melee: Short sword || 2 Cast: Magic Dart || 45 Armor: Robe || 7 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1061 | 1022 | 39 | 394 | 446 | 2 | 530.5 | Dungeon | 1061 | 1022 | 39 | 394 | 446 | 2 | 530.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 965 daAuts D:2: 95 daAuts