Dungeon Crawl Stone Soup version 0.27-a0-1149-g4505690ab0 (webtiles) character file. Game seed: 9136940618389234368 70 kuniqs the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on May 13, 2021. Got out of the dungeon alive. The game lasted 00:02:08 (1544 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1544, Time: 00:02:08 Health: 30/30 AC: 4 Str: 7 XL: 4 Next: 4% Magic: 8/8 EV: 12 Int: 21 God: Gold: 5 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . SeeInvis . f - +3 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . j - +0 cloak rCorr . Rampage . k - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.22/turn (no ring) @: no status effects A: foul stench 1, magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. You spent 45 gold pieces at shops. Inventory: Hand Weapons f - a +3 spear (weapon) Missiles i - 7 curare-tipped darts (quivered) Armour a - a +0 robe (worn) j - a +0 cloak (worn) k - a +0 pair of gloves (worn) Wands l - a wand of flame (12) Scrolls b - 2 scrolls of enchant weapon {unknown} c - a scroll of identify {unknown} d - a scroll of blinking {unknown} g - a scroll of amnesia {unknown} Potions e - 2 potions of mutation {unknown} h - a potion of flight {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Shops: D:2 [ Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) l - a wand of flame (12) A worm comes into view. Found a stone staircase leading up. Throw: 8 darts (curare) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - worm Aim: a worm (75% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the worm. The worm is poisoned. The worm convulses. The worm seems to slow down. The worm is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, very poisoned, slow, 100% to hit) The magic dart hits the worm. The worm is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, very poisoned, slow, 100% to hit) The magic dart hits the worm. You kill the worm! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. (D) Dungeon Where to? (Enter - D:2, ? - help) You see here a worm corpse. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######..####.## ###.#### ##...##....>..## ##>.....# #####.....#.##.....# #.......# ....#.....#.##.....# #..#.##.# ....#.....#........# #..#.##.# #...##...##.#.###### #....##.# #'###+###'..#'#...## #.......# .###........##.....# ##......# .# ##.#⌠#.####..@..# #.###### .## ##.##.# ##.....# #.# #'# ####.###'#...## #.# #.# #.....##### #.# ..# ####.####.## #.# .##### ##.........#####.# ....(# ##.#####.#........# ####.###.#.....#.######### # #.##.#.........## There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A worm (D:2) A ball python (D:1) 3 endoplasms (D:1) 6 giant cockroaches 4 goblins 2 hobgoblins (D:2) 2 jackals (D:2) 4 quokkas 4 bats A kobold (D:1) 7 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 9 | D:1 | Found a faded altar of an unknown god. 389 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 389 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 518 | D:1 | Learned a level 2 spell: Searing Ray 1021 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1373 | D:2 | Found an iron altar of Okawaru. 1418 | D:2 | Found Xighiwou's Armour Emporium. 1423 | D:2 | Bought a +0 pair of gloves for 45 gold pieces 1508 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1508 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/8 1544 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_loops_cross, shapermc_ecumenical_altar_starsandcircs, minmay_liquid_box, minmay_misc_feat_four_crosses, st_stairs_2 D:2: layout_loops_corners, serial_shops, shop, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Spear | 15 | || 15 Throw: Dart | 4 | || 4 Cast: Magic Dart | 60 | || 60 Searing Ray | 3 | || 3 Armor: Robe | 6 | || 6 Dodge: Dodged | 25 | || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1544 | 1472 | 72 | 350 | 922 | 2 | 772.0 | Dungeon | 1544 | 1472 | 72 | 350 | 922 | 2 | 772.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1007 daAuts D:2: 537 daAuts