Dungeon Crawl Stone Soup version 0.27-a0-1154-gfdeffcb720 (webtiles) character file. Game seed: 3032566661623458616 77 kuniqs the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on May 14, 2021. Got out of the dungeon alive. The game lasted 00:02:19 (1974 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1974, Time: 00:02:19 Health: 30/30 AC: 4 Str: 7 XL: 4 Next: 13% Magic: 7/7 EV: 12 Int: 21 God: Gold: 102 SH: 0 Dex: 11 Spells: 2/8 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: icy blue scales 1, powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of torment {unknown} c - a scroll of identify {unknown} d - 3 scrolls of teleportation {unknown} g - a scroll of brand weapon {unknown} Potions f - a potion of curing {unknown} Skills: - Level 2.3 Dodging - Level 2.4 Stealth + Level 2.6 Spellcasting + Level 4.5 Conjurations + Level 0.5 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 c - Frozen Ramparts Ice 10% 1d3 32% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 11% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Ozocubu's Armour Ice 5% N/A 32% 3 Hailstorm Conj/Ice 13% 3d5 43% 4 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) You sometimes gain a little power by taking damage. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You feel energised by your suffering. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. Magic restored. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .#.## #.#....##......... ....# #########'#########....... ....# #.................#######. ....# #.#.###########.#.# #. #...# #.##.#.......#.##.#######. ....# #.#.#.###'###.#.#.#.....#. ....## #.#.#.#.....#.#.#.##..#.#. .....###.#.#.#.....#.#.#.###.#.#. .#'#.'.'.#.#.+..@..+.#.#('.'.#.#. .#.#####.#.#.#.....#.#.#.###.#.#. .#.# #.#.#.#.....#.#.#.# #.#... .#.# #.#.#.###+###.#.#.# #.#### .#.# #.##.#.......#.##.# #.# # ##.# #.#.###########.#.# #.# # ...# #.................# #.# # ################'###########.# # ...............#.##..........# # There were no monsters in sight! Vanquished Creatures A gnoll (D:2) An adder (D:2) A worm (D:2) A dart slug (D:1) 3 ball pythons 6 bats 3 endoplasms 4 giant cockroaches (D:1) 5 goblins 5 hobgoblins 2 jackals (D:1) 3 quokkas (D:1) 7 frilled lizards 3 kobolds 3 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 284 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 284 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 350 | D:1 | Found a faded altar of an unknown god. 376 | D:1 | Learned a level 2 spell: Searing Ray 935 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1624 | D:2 | Learned a level 3 spell: Frozen Ramparts 1912 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1912 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 1974 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, ebering_ecumenical_altar_webs D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.4 Dodging | 2 | 2.3 Spellcasting | | 2.6 Conjurations | | 4.5 Ice Magic | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 18 | || 18 Short sword | 1 | || 1 Cast: Magic Dart | 70 | || 70 Searing Ray | 6 | || 6 Armor: Robe | 8 | || 8 Dodge: Dodged | 21 | || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1978 | 1880 | 98 | 481 | 1193 | 2 | 989.0 | Dungeon | 1978 | 1880 | 98 | 481 | 1193 | 2 | 989.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1514 daAuts D:2: 464 daAuts