Dungeon Crawl Stone Soup version 0.27-a0-1154-gfdeffcb720 (webtiles) character file. Game seed: 10483431655852601308 29 kuniqs the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on May 14, 2021. Got out of the dungeon alive. The game lasted 00:01:15 (1038 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1038, Time: 00:01:16 Health: 24/24 AC: 6 Str: 7 XL: 3 Next: 1% Magic: 6/6 EV: 14 Int: 20 God: Gold: 67 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . b - +0 cloak rCorr . Rampage . (no gloves) Will ..... e - +2 pair of boots Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: repulsion field 1, demonic guardian 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak (worn) e - a +2 pair of boots (worn) Wands f - a wand of acid (2) Scrolls d - a scroll of identify {unknown} Potions c - a potion of curing {unknown} g - a potion of invisibility {unknown} Skills: + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) A weak demonic guardian rushes to your aid. Message History The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 64% to hit) The bolt of acid misses the jackal. x2; The jackal closely misses you. The jackal misses you. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 64% to hit) The bolt of acid hits the jackal! The jackal is splashed with acid! You kill the jackal! The bolt of acid hits the jackal. The jackal is splashed with acid! You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. (D) Dungeon Where to? (Enter - D:2, ? - help) You see here a +0 dagger. There is a stone staircase leading down here. HP restored. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .......≈≈≈≈.....>#.# ......≈≈≈≈≈......#.# ......≈≈≈≈≈......#.# ......≈≈≈≈.......#.## ......≈≈≈≈.......#..# ......≈≈≈≈.......##.##### .....≈≈≈≈≈.......#[.....# .....≈≈≈≈≈.......#......# .....≈≈≈≈.......@#......# #####≈≈≈##########......# # #≈≈≈≈# #......# # #≈≈≈≈## #......# ##≈≈≈### #......# ##### ###########......# # ####...........###### #####....########### ......#### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:2) 2 giant cockroaches (D:1) 3 goblins 7 jackals A kobold (D:2) A quokka (D:1) 2 frilled lizards (D:2) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 266 | D:1 | Found a faded altar of an unknown god. 363 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 363 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 749 | D:1 | Learned a level 2 spell: Searing Ray 929 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 929 | D:2 | Reached XP level 3. HP: 18/24 MP: 1/6 1038 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_passageway, layout_rooms, chequers_ecumenical_altar_twisty D:2: layout_loops_ring Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | 2 | 2.2 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 16 Cast: Magic Dart || 32 Searing Ray || 2 Evoke: Wand || 2 Armor: Robe || 8 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1051 | 907 | 144 | 156 | 585 | 2 | 525.5 | Dungeon | 1051 | 907 | 144 | 156 | 585 | 2 | 525.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 768 daAuts D:2: 283 daAuts