Dungeon Crawl Stone Soup version 0.27-a0-1154-gfdeffcb720 (webtiles) character file. Game seed: 17413883985273496108 37 kuniqs the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on May 14, 2021. Got out of the dungeon alive. The game lasted 00:01:34 (1305 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1305, Time: 00:01:35 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 21% Magic: 6/6 EV: 12 Int: 20 God: Gold: 7 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . b - +2 dagger (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: yellow scales 1, demonic guardian 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons b - a +2 dagger of protection (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of immolation {unknown} Potions c - a potion of curing {@q1} d - a potion of magic {unknown} f - a potion of attraction {unknown} Skills: + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) A weak demonic guardian rushes to your aid. Message History The adder barely misses you. You hit the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You miss the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. The adder misses you. You miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. It was a potion of curing. You feel better. The adder barely misses you. You hit the adder. The adder is severely wounded. The adder bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. HP restored. Magic restored. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .## ###........# #...# ..## ###......## #...# ...# ###.....## #...## ...### ####(..# ##.... .....####### ###.# #..## .####..##..## ###..########..## .# ###..##.#####...##...#.....## .# ###...........##.###.###.## .# ###....####.@..###.# #.....## .####...#### #....####.# #.....## .##...### #######.#.####...... .#.....######## #....#........... .###.###......# #.##.#........... .# #..........# #.##.#.....#..... .# #####......###.##.#.#.#.#..... .# #...........#.#...#.#..... .#######.......#####.#...#.#..... There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) 2 endoplasms (D:1) 2 giant cockroaches 3 goblins A hobgoblin (D:1) 3 kobolds A quokka (D:1) 5 ball pythons A bat (D:1) 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 252 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 252 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 931 | D:1 | Learned a level 2 spell: Searing Ray 1013 | D:2 | Found a faded altar of an unknown god. 1206 | D:2 | Found Jamom's Assorted Antiques. 1226 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1226 | D:2 | Reached XP level 3. HP: 21/24 MP: 0/6 1305 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, nrook_mini_vaults, hex_tiny, grunt_decor_arrowhead D:2: layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, serial_shops, shop_statue Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.3 Dodging | 2 | 2.2 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Whip || 17 Dagger || 12 Short sword || 1 Cast: Magic Dart || 44 Searing Ray || 2 Use: Potion || 1 Armor: Robe || 15 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1306 | 1193 | 113 | 314 | 727 | 2 | 653.0 | Dungeon | 1306 | 1193 | 113 | 314 | 727 | 2 | 653.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 996 daAuts D:2: 310 daAuts