Dungeon Crawl Stone Soup version 0.27-a0-1158-gaa87e14f67 (webtiles) character file. Game seed: 9570566189430433228 116 kuniqs the Conjurer (level 4, 33/33 HPs) Began as a Demonspawn Conjurer on May 15, 2021. Got out of the dungeon alive. The game lasted 00:01:46 (1652 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1652, Time: 00:01:47 Health: 33/33 AC: 5 Str: 14 XL: 4 Next: 70% Magic: 8/8 EV: 12 Int: 20 God: Gold: 105 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . g - +1 pair of gloves Will ..... b - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.11/turn d - +6 ring of strength MPRegen 0.11/turn (no ring) @: no status effects A: claws 1, powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) g - a +1 pair of gloves (worn) Jewellery d - a +6 ring of strength (left hand) Potions c - a potion of attraction {unknown} e - a potion of might {unknown} f - a potion of cancellation {unknown} Skills: + Level 2.0 Fighting - Level 1.7 Dodging + Level 2.8 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You sometimes gain a little power by taking damage. Message History Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. The ogre shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre but does no damage. The ogre is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 89% to hit) The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is almost dead. The searing ray hits the ogre! You kill the ogre! Your Fighting skill increases to level 2! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You feel energised by your suffering. (D) Dungeon Where to? (Enter - D:2, ? - help) There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here 21 arrows. There is an open door here. Magic restored. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # #.....#..........# #........ # #.....#.....###### #........ #.....+.....# ########. #.....####### #. ####### ## ##### # ....# ########### ######### ###.##### #.........# #........ .#......# #.♣..@..♣.# #........ .#..###.# #.........# #........ .#....#'## ####...#### #........ .........# #...# #........ .........# ####...#### #........ .........# #.........# #........ .........# #.^.......# #........ .##......# #.........# ####..... .##......# ####...#### #....# There were no monsters in sight! Vanquished Creatures An ogre (D:2) 4 bats 5 endoplasms (D:2) A giant cockroach (D:1) 3 goblins 3 hobgoblins (D:1) 3 jackals (D:2) A quokka (D:1) 3 frilled lizards A kobold (D:1) 4 rats 29 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:2) 4 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 355 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 355 | D:1 | Reached XP level 2. HP: 18/20 MP: 1/5 725 | D:1 | Learned a level 2 spell: Searing Ray 1042 | D:2 | Reached skill level 1 in Fighting 1149 | D:2 | Noticed an ogre 1214 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1500 | D:2 | Found a faded altar of an unknown god. 1561 | D:2 | Killed an ogre 1562 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1562 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/8 1652 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic D:2: layout_basic, chequers_ecumenical_altar_simple, minmay_gold_behind_fungi, minmay_surrounded, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.8 Fighting | 1 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.9 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 44 | || 44 Cast: Magic Dart | 33 | || 33 Searing Ray | 3 | || 3 Armor: Robe | 15 | || 15 Dodge: Dodged | 32 | || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1651 | 1522 | 129 | 423 | 887 | 2 | 825.5 | Dungeon | 1651 | 1522 | 129 | 423 | 887 | 2 | 825.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1064 daAuts D:2: 586 daAuts