Dungeon Crawl Stone Soup version 0.27-a0-1177-g245c70e1c0 (webtiles) character file. Game seed: 13898173664747539562 14 kuniqs the Conjurer (level 2, -3/20 HPs) Began as a Demonspawn Conjurer on May 16, 2021. Slain by a scorpion (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (1023 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1023, Time: 00:01:27 Health: -3/20 AC: 2 Str: 7 XL: 2 Next: 31% Magic: 0/5 EV: 16 Int: 21 God: Gold: 40 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . d - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn c - +4 ring of evasion MPRegen 0.09/turn (no ring) @: lethally poisoned (-3 -> -16) A: big brain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Jewellery c - a +4 ring of evasion (left hand) Scrolls b - a scroll of fog {unknown} e - a scroll of noise {unknown} Skills: + Level 0.7 Fighting - Level 1.7 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Message History You see here 18 stones. You open the door. There is an open door here. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) There is an open door here. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. A scorpion comes into view. There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (asleep, 100% to hit) The searing ray hits the scorpion but does no damage. (Press . to maintain the ray.) The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray misses the scorpion. You feel very sick. The scorpion barely misses you. The searing ray hits the scorpion. The scorpion is lightly wounded. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The searing ray hits the scorpion! The scorpion is heavily wounded. You finish channeling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you! You die... ### ... .. .. .### ... ##.# #@s# #### You could see a scorpion. Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 5 bats (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 461 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 461 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 518 | D:1 | Learned a level 2 spell: Searing Ray 588 | D:1 | Found a faded altar of an unknown god. 1019 | D:2 | Noticed a scorpion 1023 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_a, layout_basic, shapermc_ecumenical_altar_starsandcircs D:2: wad_pebble_path, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Fighting | | 0.7 Dodging | | 1.7 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Hand axe || 3 Cast: Magic Dart || 22 Searing Ray || 1 Armor: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1021 | 960 | 61 | 170 | 695 | 2 | 510.5 | Dungeon | 1021 | 960 | 61 | 170 | 695 | 2 | 510.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1017 daAuts D:2: 3 daAuts