kuniqs Level 1 of the Dungeon [Shop] Cafief's General Store a +0 dagger (22 gold) a potion of curing (33 gold) 21 bolts (46 gold) a potion of heal wounds (55 gold) 17 sling bullets (93 gold) a scroll of teleportation (33 gold) a +0 plate armour (253 gold) a +0 whip (27 gold) 17 arrows (37 gold) a +0 hand axe (33 gold) a scroll of brand weapon (220 gold) a potion of haste (110 gold) a +0 robe (7 gold) 23 stones (25 gold) [Shop] Turethry's General Store a +0 leather armour (20 gold) a +0 leather armour (20 gold) a scroll of teleportation (30 gold) a scroll of fear (35 gold) the +0 leather armour of Wadweph {rElec rPois rN+ Str+2} (286 gold) It affects your strength (+2). It insulates you from electricity. It protects you from poison. It protects you from negative energy. a staff of death (250 gold) a potion of flight (30 gold) the +7 quarterstaff of the Postmodern Xenops {venom, rN+ Dex+4} (594 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). It protects you from negative energy. a scroll of summoning (95 gold) a +0 plate armour (230 gold) 17 poisoned darts (68 gold) a +2 scale mail of cold resistance (210 gold) [Shop] Detral's Jewellery Shoppe the ring "Keagrytt" {rF+ Dex+6 SInv} (997 gold) [ring of dexterity] It affects your dexterity (+6). It protects you from fire. It lets you see invisible. an amulet of reflection (390 gold) a ring of ice (325 gold) a ring of protection from cold (325 gold) an amulet of guardian spirit (390 gold) an amulet of the acrobat (390 gold) a ring of positive energy (260 gold) an amulet of regeneration (390 gold) the amulet "Dess" {Spirit Harm +Inv Int+2 Stlth+} (663 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. It affects your intelligence (+2). It lets you turn invisible. It increases damage dealt and taken. It makes you more stealthy. (0, 0, D:1) 14 bolts (1, -2, D:1) a +0 leather armour (4, -3, D:1) a +0 club a kobold corpse (skeletalised by now) (6, -25, D:1) a +0 scale mail (11, -12, D:1) a jackal corpse (12, -11, D:1) a jackal corpse (19, -20, D:1) 4 stones (19, -12, D:1) a +0 club (19, -10, D:1) a +0 dagger (20, -34, D:1) 27 stones (27, -4, D:1) a +0 dagger (32, -18, D:1) 29 stones (36, -2, D:1) a +0 leather armour (40, -33, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 16 stones (1, 6, D:2) a +0 mace (4, 13, D:2) 36 stones