Dungeon Crawl Stone Soup version 0.27-a0-1177-g245c70e1c0 (webtiles) character file. Game seed: 5983241481809640901 30 kuniqs the Conjurer (level 3, 26/26 HPs) Began as a Demonspawn Conjurer on May 16, 2021. Got out of the dungeon alive. The game lasted 00:00:59 (759 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 759, Time: 00:01:00 Health: 26/26 AC: 2 Str: 7 XL: 3 Next: 5% Magic: 15/15 EV: 12 Int: 22 God: Gold: 28 SH: 4 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . f - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn b - ring of magical power MPRegen 0.14/turn (no ring) @: no status effects A: big brain 1, condensation shield a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons f - a +0 long sword (weapon) Missiles d - 5 silver javelins (quivered) e - a throwing net Armour a - a +0 robe (worn) Jewellery b - a ring of magical power (left hand) i - a ring of resist corrosion Scrolls g - a scroll of immolation {unknown} h - a scroll of brand weapon {unknown} Potions c - a potion of attraction {unknown} Skills: + Level 1.0 Fighting + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) A meltable shield of frost defends you. (SH +4) Message History You see here a scroll labelled GIUNGA QUNKUF. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. You kill the quokka! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... Frost condenses into a shield before you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .# #.#####.# ### ####.... ## #.# #.###.# #.... #.# #.....# ##.## #.# ###.#.#.### ######..# #.# #.........# #...##รท.# #.###.#.#.#.#.####.......# #.......#.#......#........ ###.#.###.###.#.##........ #......@......##........ ##.#)###.###.#.##......#. #......#.#......#......'. ####.#.#.#.#.###.......#. #....(....###.......## ###.#.#.###...#.....## #.....# #.#########. ####.###.# #.# #. #.......####.# #. There were no monsters in sight! Vanquished Creatures An adder (D:2) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A jackal (D:2) A quokka (D:2) A ball python (D:1) 6 bats 5 kobolds 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 298 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 298 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 302 | D:1 | Learned a level 2 spell: Searing Ray 554 | D:2 | Found a faded altar of an unknown god. 632 | D:2 | Reached skill level 1 in Fighting 652 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 652 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 759 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_zigzags Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Fighting | 1 | 1.0 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total -------------------------++------- Cast: Magic Dart || 35 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 758 | 650 | 108 | 155 | 418 | 2 | 379.0 | Dungeon | 758 | 650 | 108 | 155 | 418 | 2 | 379.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 542 daAuts D:2: 215 daAuts