Dungeon Crawl Stone Soup version 0.27-a0-1177-g245c70e1c0 (webtiles) character file. Game seed: 8391128470467191626 42 kuniqs the Conjurer (level 3, -1/26 HPs) Began as a Demonspawn Conjurer on May 16, 2021. Slain by Terence ... wielding a +0 mace (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:42 (1251 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1251, Time: 00:01:42 Health: -1/26 AC: 2 Str: 7 XL: 3 Next: 35% Magic: 5/6 EV: 12 Int: 22 God: Gold: 58 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . c - +0 short sword (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty A: big brain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons c - a +0 short sword of freezing (weapon) g - a +0 dagger of speed Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of teleportation {unknown} Potions e - a potion of heal wounds {unknown} f - a potion of mutation {unknown} Skills: + Level 1.1 Fighting + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Message History Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. The rat is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded, 78% to hit) The searing ray hits the rat! You kill the rat! The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is heavily wounded. The searing ray hits Terence. Terence is heavily wounded. Terence barely misses you. The searing ray hits Terence. Terence is heavily wounded. You finish channeling your searing ray. Terence hits you with a +0 mace. Press: ? - help, v - describe, . - travel Here: Terence, wielding a +0 mace and wearing a +0 scale mail (heavily wounded) The floor. Okay, then. Okay, then. Terence hits you with a +0 mace! There is an open door here. Terence looks scornfully at you. There is an escape hatch in the ceiling here. Terence hits you with a +0 mace. A mysterious force pulls you upwards. The hatch slams shut behind you. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Terence shouts, "Get ready for death!" Terence says, "Don't bother to defend, it's senseless." It was a potion of might. You feel very mighty all of a sudden. Terence hits you with a +0 mace! You die... #.##..#+#......'...... #.##.(....##.###...... #.###....>............ #....................# ######....###.(......# ###########....# #........# #..............# #........# #..........@...# #........# #.........@....# #...(....# #..........(...# #........# #..............# #........# #..............# ########.# #...........#### #.# #..........(# #.# ############# #.. ##. #. You could see Terence. Vanquished Creatures A gnoll (D:1) A worm (D:2) A dart slug (D:1) A bat (D:1) An endoplasm (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 5 quokkas 3 ball pythons (D:1) 4 frilled lizards A kobold (D:1) 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 296 | D:1 | Found a faded altar of an unknown god. 342 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 342 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 416 | D:1 | Learned a level 2 spell: Searing Ray 754 | D:1 | Reached skill level 1 in Fighting 754 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/6 946 | D:2 | Noticed a phantom 1192 | D:2 | Noticed Terence 1251 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, basic_ecumenical_altar D:2: layout_basic, serial_shops, shop_fountains, st_stairs_3, kennysheep_generic_room_15, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.2 Fighting | 1 | 1.1 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 48 Searing Ray || 5 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1249 | 1182 | 67 | 568 | 424 | 2 | 624.5 | Dungeon | 1249 | 1182 | 67 | 568 | 424 | 2 | 624.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1042 daAuts D:2: 207 daAuts