Dungeon Crawl Stone Soup version 0.27-a0-1177-g245c70e1c0 (webtiles) character file. Game seed: 6013829472432839786 275 kuniqs the Conjurer (level 6, 46/46 HPs) Began as a Demonspawn Conjurer on May 16, 2021. Got out of the dungeon alive. The game lasted 00:02:49 (2423 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 2423, Time: 00:02:50 Health: 46/46 AC: 5 Str: 7 XL: 6 Next: 3% Magic: 10/10 EV: 10 Int: 22 God: Gold: 64 SH: 0 Dex: 15 Spells: 7/11 levels left rFire . . . SeeInvis . h - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 ring mail rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: antennae 1, thin skeletal structure 2, powered by death 1, powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons d - a +0 dagger h - a +0 short sword (weapon) Armour a - a +0 robe e - a +0 ring mail (worn) Scrolls b - 2 scrolls of identify {unknown} c - a scroll of teleportation {unknown} i - a scroll of fog {unknown} k - a scroll of noise {unknown} Potions f - a potion of flight {unknown} g - a potion of might {unknown} j - a potion of curing {unknown} Skills: + Level 2.4 Fighting + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 6% 1 b - Searing Ray Conj 48% 3d5 9% 2 c - Foxfire Conj/Fire 56% 2x1d6 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 14% 6-21 43% 3 Dazzling Flash Conj/Hex 28% N/A 43% 3 Inner Flame Hex/Fire 3% N/A 78% 3 Fulminant Prism Conj/Hex 7% 3d7 85% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 85% 4 Sticky Flame Conj/Fire 14% 2d4 85% 4 Fireball Conj/Fire 7% 3d5 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You have a moderately thin skeletal structure. (Dex +4, Stealth++) You regenerate a little health from kills. You sometimes gain a little power by taking damage. Message History Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (severely damaged, 78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The necrophage hits you. The necrophage closely misses you. Your magical contamination has completely faded away. You see here 13 arrows. Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (severely damaged, 78% to hit) The searing ray hits the necrophage! You destroy the necrophage! (Press . to maintain the ray.) Your life force feels restored. Your Dodging skill increases to level 3! Your Stealth skill increases to level 3! Your Spellcasting skill increases to level 3! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel energised by your suffering. (D) Dungeon Where to? (Enter - D:2, ? - help) You see here 13 arrows. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open gate here. Magic restored. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.## #.....##.#≈.≈...≈.≈# ...# ###......#≈.......≈# ...# ########.........# ...# #.........# ...#### #.........# ......# #####'##### ......# #...#.♣♣♣ #.....# #...#♣..♣♣ #>....# ######.@.#♣♣♣.♣ #.....####....#...####'# #.....'..'....#...'....♣ #.....####....########## ......# #....### #.....# #......# #.....## #......## .......# ##.†...'# .......# #.....### There were no monsters in sight! Vanquished Creatures A necrophage (D:2) Terence (D:1) Jessica (D:2) Natasha (thrice) (D:2) 2 adders (D:2) 2 worms 3 dart slugs 4 endoplasms A giant cockroach (D:2) 6 jackals 2 kobolds 3 quokkas 3 ball pythons 3 bats A goblin (D:1) A rat (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 412 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 412 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 687 | D:2 | Noticed a necrophage 709 | D:1 | Learned a level 2 spell: Searing Ray 904 | D:2 | Noticed Natasha 905 | D:2 | Noticed Terence 914 | D:2 | Reached skill level 1 in Fighting 914 | D:2 | Gained mutation: You have a moderately thin skeletal | structure. (Dex +4, Stealth++) [demonic ancestry] 914 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/6 970 | D:2 | Killed Natasha 1091 | D:1 | Killed Terence 1092 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1092 | D:1 | Reached XP level 4. HP: 8/32 MP: 2/7 1389 | D:2 | Learned a level 1 spell: Foxfire 1545 | D:2 | Noticed Natasha 1549 | D:2 | Killed Natasha 1577 | D:2 | Noticed Natasha 1583 | D:2 | Killed Natasha 1584 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1584 | D:2 | Reached XP level 5. HP: 38/38 MP: 1/9 1710 | D:2 | Noticed Jessica 1713 | D:2 | Killed Jessica 2341 | D:2 | Killed a necrophage 2342 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 2342 | D:2 | Reached XP level 6. HP: 42/46 MP: 1/10 2423 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic D:2: layout_rooms, st_stairs_5, minmay_misc_feat_more_columns, minmay_misc_feat_alley, uniq_terence, uniq_jessica, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.1 Dodging | 2 3 | 3.0 Fighting | 1 2 | 2.4 Spellcasting | 3 | 3.1 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Short sword | | 8 || 8 Cast: Magic Dart | 42 | 21 || 63 Searing Ray | 5 | 8 || 13 Armor: Ring mail | 3 | 9 || 12 Dodge: Dodged | 10 | 10 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2429 | 2286 | 143 | 1216 | 743 | 2 | 1214.5 | Dungeon | 2429 | 2286 | 143 | 1216 | 743 | 2 | 1214.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1300 daAuts D:2: 1129 daAuts