Dungeon Crawl Stone Soup version 0.27-a0-1177-g245c70e1c0 (webtiles) character file. Game seed: 9069591733230651346 29 kuniqs the Conjurer (level 3, 26/26 HPs) Began as a Demonspawn Conjurer on May 16, 2021. Got out of the dungeon alive. The game lasted 00:01:21 (1293 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1293, Time: 00:01:21 Health: 26/26 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 6/6 EV: 12 Int: 20 God: Gold: 35 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: talons 1, foul stench 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Jewellery d - an amulet of the acrobat Scrolls b - a scroll of brand weapon {unknown} f - a scroll of identify {unknown} Potions e - a potion of degeneration {unknown} Skills: + Level 1.0 Fighting + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. You may rarely emit foul miasma when damaged in melee. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 35 gold pieces (gained 12). You see here a rat corpse. A quokka comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is severely wounded. The quokka bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. HP restored. You see here a rat corpse. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.######.#..≈≈≈.#..##...# #........#.≈≈≈.....#...## #..#######≈≈≈≈...≈...≈.# ...######.≈.≈..≈≈≈≈≈.≈.# ........##....≈≈≈≈≈....# ...########.≈≈≈≈≈≈≈≈..#### .### #.#..≈≈≈≈≈≈≈..##.## .# #.#...≈..≈≈≈≈.##..# .# ##..≈≈.≈@..≈≈.##..# ### .# ##)≈≈≈..≈≈.≈.###.###.## .# #.≈≈≈≈≈≈≈≈..# #....#.## .# ##..≈≈≈≈≈≈≈≈######.###.# .#########.....≈≈≈≈..#.##..## ##. ........###.#..≈≈≈≈≈.≈.####.###.# ##########.##.≈≈.≈.....# ##.#.## ##...≈..≈...#.# ##.## #...≈..#...#...# #.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 3 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 6 jackals (D:1) A kobold (D:1) A quokka (D:1) 6 rats (D:1) 23 creatures vanquished. Vanquished Creatures (others) 7 withered plants (D:1) 7 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 476 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 476 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 529 | D:1 | Learned a level 2 spell: Searing Ray 952 | D:1 | Found a faded altar of an unknown god. 1056 | D:1 | Reached skill level 1 in Fighting 1220 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1220 | D:1 | Reached XP level 3. HP: 25/26 MP: 3/6 1293 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring, ebering_ecumenical_altar_petrified Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Fighting | 1 | 1.0 Spellcasting | | 2.2 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Club || 13 Kick || 1 Cast: Magic Dart || 43 Armor: Robe || 2 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1300 | 1213 | 87 | 465 | 595 | 1 | 1300.0 | Dungeon | 1300 | 1213 | 87 | 465 | 595 | 1 | 1300.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1300 daAuts