Dungeon Crawl Stone Soup version 0.27-a0-1180-g7fc4abc71e (webtiles) character file. Game seed: 6068999487233996431 69 kuniqs the Conjurer (level 4, 32/32 HPs) Began as a Demonspawn Conjurer on May 17, 2021. Got out of the dungeon alive. The game lasted 00:02:33 (2187 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 2187, Time: 00:02:34 Health: 32/32 AC: 5 Str: 8 XL: 4 Next: 2% Magic: 7/7 EV: 11 Int: 20 God: Gold: 49 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . j - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: talons 1, rugged brown scales 1, ignite blood 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles f - 2 javelins (quivered) Armour a - a +0 robe c - a +0 leather armour (worn) j - a +0 helmet (worn) Magical Staves e - a staff of death Scrolls g - a scroll of vulnerability {unknown} h - a scroll of identify {unknown} i - a scroll of noise {unknown} Potions d - a potion of invisibility {unknown} Skills: + Level 1.3 Fighting + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 3% 1 b - Searing Ray Conj 38% 3d4 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 26% 3 Fulminant Prism Conj/Hex 5% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. You are partially covered in rugged brown scales. (AC +1, +3% HP) Your demonic aura sometimes causes spilled blood to erupt in flames. Message History The quokka bites you but does no damage. You hit the quokka. You kill the quokka! No target in view! No target in view! You open the door. An adder comes into view. Found a scale mail and 20 stones. An adder is nearby! There is an open door here. The adder hisses angrily. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) The searing ray hits the adder! The adder is almost dead. The adder closely misses you. The searing ray hits the adder! You kill the adder! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Your blood heats up. (D) Dungeon Where to? (Enter - D:2, ? - help) There is an open door here. HP restored. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here 25 stones. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣.♣♣♣ ♣♣.♣♣♣. ♣.♣ ♣♣♣.♣♣ ♣♣ ♣.♣♣ ♣♣♣..♣♣ ♣ ♣(.♣ ♣..♣♣♣ ♣♣.♣♣ ♣.♣♣ ♣♣..♣♣ ♣♣.♣♣ ♣♣♣..♣.♣ ♣♣.♣ ♣♣ ♣......♣ ♣♣.♣♣ ♣≈ ♣♣..@..♣♣♣♣♣.♣.♣ ♣≈≈≈ ♣♣...P..♣....♣♣♣≈≈≈ ♣♣♣♣♣♣P.♣P♣♣♣ ♣ ♣♣♣♣♣♣ There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:2) A worm (D:2) 4 bats 5 endoplasms 2 giant cockroaches 5 goblins 5 hobgoblins (D:1) 5 jackals 2 quokkas 6 ball pythons 6 frilled lizards 4 kobolds (D:1) 5 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 235 | D:1 | You fall into a shaft and drop 1 floor! 403 | D:2 | Gained mutation: You have sharp toenails. [demonic | ancestry] 403 | D:2 | Reached XP level 2. HP: 20/20 MP: 0/5 483 | D:2 | Learned a level 2 spell: Searing Ray 1199 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 1199 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/6 1312 | D:1 | Reached skill level 1 in Fighting 1395 | D:1 | Found a faded altar of an unknown god. 2105 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 2105 | D:2 | Reached XP level 4. HP: 29/32 MP: 2/7 2187 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_ring, chequers_ecumenical_altar_island, nrook_mini_vaults, minmay_cut_off D:2: layout_basic, minmay_misc_feat_five, minmay_misc_feat_x, minmay_3d_cube Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Dodging | 2 | 2.3 Fighting | 1 | 1.3 Spellcasting | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 32 | || 32 Unarmed | 3 | || 3 Kick | 2 | || 2 Cast: Magic Dart | 85 | || 85 Searing Ray | 1 | || 1 Stab: Sleeping | 1 | || 1 Armor: Leather armour | 15 | || 15 Dodge: Dodged | 27 | || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2207 | 2098 | 109 | 757 | 1097 | 2 | 1103.5 | Dungeon | 2207 | 2098 | 109 | 757 | 1097 | 2 | 1103.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1335 daAuts D:2: 872 daAuts