Dungeon Crawl Stone Soup version 0.27-a0-1180-g7fc4abc71e (webtiles) character file. Game seed: 2335049207206372210 152 kuniqs the Conjurer (level 5, 36/38 HPs) Began as a Demonspawn Conjurer on May 17, 2021. Got out of the dungeon alive. The game lasted 00:03:06 (2383 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 2383, Time: 00:03:07 Health: 36/38 AC: 4 Str: 8 XL: 5 Next: 11% Magic: 6/9 EV: 11 Int: 20 God: Gold: 38 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . SeeInvis . i - +1 short sword (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . h - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . q - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn f - ring of wizardry MPRegen 0.11/turn (no ring) @: no status effects A: antennae 1, foul stench 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons b - a +0 dagger i - a +1 short sword of flaming (weapon) Missiles g - a throwing net k - 2 curare-tipped darts (quivered) Armour a - a +0 robe h - a +0 leather armour (worn) q - a +0 cloak (worn) Jewellery f - a ring of wizardry (left hand) Scrolls d - a scroll of teleportation {unknown} j - a scroll of brand weapon {unknown} l - a scroll of holy word {unknown} m - a scroll of silence {unknown} n - a scroll of immolation {unknown} o - a scroll of vulnerability {unknown} Potions c - a potion of heal wounds {unknown} e - a potion of berserk rage {unknown} p - a potion of curing {unknown} Skills: + Level 1.9 Fighting + Level 2.6 Dodging + Level 2.8 Stealth + Level 2.8 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 3d4 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 11% 3 Confusing Touch Hex 2% N/A 26% 3 Gell's Gravitas Tloc 1% N/A 26% 3 Fulminant Prism Conj/Hex 5% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 32% 4 Petrify Tmut/Erth 2% N/A 61% 4 Metabolic Englaciation Hex/Ice 1% N/A 90% 5 Yara's Violent Unravell Hex/Tmut 1% 3d3 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You may rarely emit foul miasma when damaged in melee. Message History Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! A jackal comes into view. Things that are here: a +0 halberd; a gnoll corpse There is a stone staircase leading up, spattered with blood here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 flail. You have reached level 5! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. The searing ray hits the gnoll. You kill the gnoll! You finish channeling your searing ray. You climb upwards. There is a stone staircase leading down here. You can't go up here! You open the door. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### ..# ..# ..# ######## ..# #...^..# ###### .## #......## #PPP.# .# #.......######P8..# .# #.......##..##PPP.# .# ###.###..'@.#####.### .# #.# #.##'##...'...# .########.###.≈#..#.♣.'.#.# ..............≈##.'...#.#.# ...(......###.≈≈#######.#.# ..#.......# #.#≈###≈≈≈..#.# ..#......####.##≈≈#8....#.# ).##......##..)...#######.# ..##......#...####...##...# There were no monsters in sight! Vanquished Creatures Crazy Yiuf (D:2) Terence (D:2) 4 gnolls (D:2) A worm (D:2) 5 bats (D:1) 4 endoplasms 5 giant cockroaches (D:1) 4 goblins (D:1) A hobgoblin (D:2) 7 jackals 9 kobolds 4 ball pythons (D:1) 4 frilled lizards A rat (D:1) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 330 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 330 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 400 | D:1 | Learned a level 2 spell: Searing Ray 843 | D:1 | Reached skill level 1 in Fighting 924 | D:1 | Reached XP level 3. HP: 21/26 MP: 3/6 1725 | D:2 | Noticed Terence 1735 | D:2 | Killed Terence 1736 | D:2 | Reached XP level 4. HP: 25/32 MP: 0/7 1811 | D:2 | Found a faded altar of an unknown god. 1859 | D:2 | Found a runed translucent door. 1860 | D:2 | Noticed Crazy Yiuf 1868 | D:2 | Killed Crazy Yiuf 2347 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 2347 | D:2 | Reached XP level 5. HP: 32/38 MP: 3/9 2383 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, chequers_mini_garden, minmay_bisected D:2: layout_rooms, hellmonk_ecumenical_altar_zigzags, chequers_big_river, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.8 Dodging | 2 | 2.6 Fighting | 1 | 1.9 Spellcasting | | 2.8 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 30 | || 30 Short sword | 18 | 4 || 22 Cast: Magic Dart | 76 | 5 || 81 Searing Ray | 3 | 5 || 8 Armor: Robe | 10 | || 10 Leather armour | 5 | || 5 Dodge: Dodged | 34 | 9 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2384 | 2338 | 46 | 1442 | 536 | 2 | 1192.0 | Dungeon | 2384 | 2338 | 46 | 1442 | 536 | 2 | 1192.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1729 daAuts D:2: 655 daAuts