Dungeon Crawl Stone Soup version 0.27-a0-1180-g7fc4abc71e (webtiles) character file. Game seed: 13087555731526729879 74 kuniqs the Conjurer (level 4, 32/32 HPs) Began as a Demonspawn Conjurer on May 17, 2021. Got out of the dungeon alive. The game lasted 00:03:15 (2050 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 2050, Time: 00:03:15 Health: 32/32 AC: 4 Str: 7 XL: 4 Next: 9% Magic: 7/7 EV: 12 Int: 21 God: Gold: 48 SH: 0 Dex: 17 Spells: 5/8 levels left rFire . . . SeeInvis . g - +2 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn c - +6 ring of dexterity MPRegen 0.10/turn (no ring) @: no status effects A: horns 1, yellow scales 1, spiny 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons g - a +2 dagger of electrocution (weapon) l - a +2 hunting sling of flaming Armour a - a +0 robe (worn) Jewellery c - a +6 ring of dexterity (left hand) Scrolls b - 2 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} k - a scroll of enchant armour {unknown} Potions e - a potion of lignification {unknown} f - a potion of mutation {unknown} i - a potion of heal wounds {unknown} j - 2 potions of curing {unknown} Skills: + Level 1.4 Fighting + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are partially covered in yellow scales. (AC +2) You are partially covered in sharp spines. Message History Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) (D) Dungeon Where to? (Enter - D:2, ? - help) You see here a +0 hand axe. Things that are here: a +0 dagger; a stone; a kobold corpse Things that are here: a +0 whip; a kobold skeleton You see here a quokka skeleton. There is an escape hatch in the floor here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here 9 stones. You see here a +0 dagger. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .##.......#...#≈.≈#≈≈§# .#..##.##.#...#≈.≈#≈≈.#### #.##.#..#.#...#≈.≈#≈..#..# #.#.#.....#...#...#...#..# ....##.##.#...........#..# ###....##.#...........#..# #######.#...........#..## #.#...........#...# #.#.....@.....#..## #.#...........#...# #.##############†## #.#####.........†.# #.......#####..#.## #.#####.# #..#.# ### ### ###### There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) 2 dart slugs (D:1) 3 bats 4 endoplasms (D:1) 2 giant cockroaches 8 goblins 5 hobgoblins 5 jackals (D:1) 5 quokkas 2 ball pythons (D:1) 8 kobolds 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 455 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 455 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 480 | D:1 | Learned a level 2 spell: Searing Ray 943 | D:1 | Reached skill level 1 in Fighting 1048 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 1048 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1067 | D:1 | Found a faded altar of an unknown god. 1860 | D:2 | Found a stormy altar of Qazlal. 1940 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1940 | D:2 | Reached XP level 4. HP: 32/32 MP: 7/7 2050 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, basic_ecumenical_altar, minmay_tromino_v7 D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.4 Dodging | 2 | 2.3 Fighting | 1 | 1.4 Spellcasting | | 2.5 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 12 | || 12 Dagger | 26 | || 26 Headbutt | 6 | || 6 Cast: Magic Dart | 76 | 5 || 81 Armor: Robe | 6 | 1 || 7 Dodge: Dodged | 38 | 1 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2051 | 1889 | 162 | 850 | 712 | 2 | 1025.5 | Dungeon | 2051 | 1889 | 162 | 850 | 712 | 2 | 1025.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1662 daAuts D:2: 388 daAuts