Dungeon Crawl Stone Soup version 0.27-a0-1182-gee19b5822f (webtiles) character file. Game seed: 10616223037702054048 9 kuniqs the Conjurer (level 2, 20/20 HPs) Began as a Demonspawn Conjurer on May 18, 2021. Got out of the dungeon alive. The game lasted 00:00:25 (495 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 495, Time: 00:00:26 Health: 20/20 AC: 3 Str: 7 XL: 2 Next: 3% Magic: 5/5 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 whip (weapon) Armour a - a +0 robe d - a +0 leather armour (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of torment {unknown} Skills: + Level 0.4 Fighting + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 7% 2 Dazzling Flash Conj/Hex 18% N/A 32% 3 Fulminant Prism Conj/Hex 4% 3d6 71% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History a +0 dagger; a goblin corpse e - a scroll labelled HUQODYZX GIGH An endoplasm comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! Your Dodging skill increases to level 2! Your Stealth skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..# .....# ######.##.# #....#.##.# #.##.#.##.# #.#..#.##.## #.#@.#.##..# #.####.##..######## #.................. #######...#.####### ..#####.# #.#####'######## #..............# #..............# #..............# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 goblins (D:1) 2 bats (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 164 | D:1 | Found a faded altar of an unknown god. 339 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 339 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 495 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, shapermc_ecumenical_altar_mp_ritualfount Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | | 0.4 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Whip || 1 Cast: Magic Dart || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 494 | 339 | 155 | 114 | 175 | 1 | 494.0 | Dungeon | 494 | 339 | 155 | 114 | 175 | 1 | 494.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 494 daAuts