Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 17831360156725018896 95 kuniqs the Conjurer (level 4, 25/32 HPs) Began as a Demonspawn Conjurer on Aug 1, 2021. Got out of the dungeon alive. The game lasted 00:02:07 (1942 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1942, Time: 00:02:08 Health: 25/32 AC: 4 Str: 7 XL: 4 Next: 39% Magic: 7/7 EV: 11 Int: 20 God: Gold: 72 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . h - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: demonic guardian 1, demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour b - a +0 leather armour (worn) h - a +0 cloak (worn) Jewellery c - a ring of fire {@q6} Scrolls a - 4 scrolls of teleportation {unknown} d - a scroll of identify {unknown} f - a scroll of noise {unknown} j - a scroll of enchant armour {unknown} Potions g - a potion of curing {unknown} i - a potion of attraction {unknown} Skills: + Level 1.4 Fighting + Level 2.4 Dodging + Level 2.6 Stealth + Level 2.5 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 3% 1 b - Searing Ray Conj 40% 3d4 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 26% 3 Summon Guardian Golem Hex/Summ 2% N/A 56% 3 Fulminant Prism Conj/Hex 5% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 65% 4 Orb of Destruction Conj 10% 9d5 100% 7 Spellforged Servitor Conj/Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Spells you cast may paralyse adjacent enemies. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0 helmet (100% to hit) Okay, then. Things that are here: a +0 dagger; a goblin skeleton You see here a +0 dagger. Things that are here: a stone; a +0 short sword Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0 helmet (84% to hit) The searing ray hits Robin. Robin is moderately wounded. (Press . to maintain the ray.) Malevolent energies surge around you. Robin hits you from afar with a +0 spear. The searing ray hits Robin. Robin is severely wounded. Robin hits you from afar with a +0 spear! The searing ray misses Robin. Robin hits you from afar with a +0 spear. The searing ray hits Robin! You kill Robin! You finish channeling your searing ray. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. Magic restored. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...#≈.≈#§≈≈#.........# #...#≈.≈#≈§.##.......## #...#≈.≈#≈..###.....## #...#...#...# ##...## #...........# ##'## #..........[# #.# #...........### #.# #...........#.###.## #.....@.....#.##...#### #...........#.......... #############.##...#### #.####.###.## #......# ### ######## There were no monsters in sight! Vanquished Creatures Jessica (D:2) Robin (D:2) 3 dart slugs (D:1) 4 endoplasms (D:1) 3 giant cockroaches 12 goblins 3 hobgoblins 3 jackals (D:2) 2 quokkas (D:1) 6 ball pythons 2 frilled lizards (D:1) 4 kobolds 3 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 335 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 335 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 351 | D:1 | Learned a level 2 spell: Searing Ray 886 | D:1 | Reached skill level 1 in Fighting 998 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1688 | D:2 | Noticed Jessica 1850 | D:2 | Noticed Robin 1851 | D:2 | Killed Jessica 1852 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1852 | D:2 | Reached XP level 4. HP: 26/32 MP: 4/7 1881 | D:2 | Killed Robin 1942 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_corners D:2: layout_loops_cross, shapermc_ecumenical_altar_totnotflames, uniq_robin, uniq_jessica D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.6 Dodging | 2 | 2.4 Fighting | 1 | 1.4 Spellcasting | | 2.5 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Dagger | 14 | || 14 Cast: Magic Dart | 87 | || 87 Searing Ray | 1 | 1 || 2 Stab: Paralysed | 4 | || 4 Armor: Leather armour | 7 | || 7 Dodge: Dodged | 20 | || 20