Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 1309098763245078956 9 kuniqs the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Aug 12, 2021. Got out of the dungeon alive. The game lasted 00:00:30 (413 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 413, Time: 00:00:30 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 5/5 EV: 12 Int: 19 God: Gold: 35 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . g - +1 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: horns 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons g - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) Magical Staves b - a staff of earth {@q3} Scrolls c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of noise {unknown} f - a scroll of enchant weapon {unknown} Potions h - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +1 dagger of draining (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You start resting. Magic restored. Things that are here: a +1 dagger of draining; a goblin corpse You sense an unholy aura. g - a +1 dagger of draining (weapon) h - a viscous ruby potion You open the door. There is an open door here. You now have 35 gold pieces (gained 4). A bat comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is moderately wounded. The bat hits you but does no damage. You barely miss the bat. The bat misses you. You closely miss the bat. The bat closely misses you. x3 You miss the bat. The bat hits you but does no damage. The bat barely misses you. You hit the bat. You kill the bat! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Magic restored. There is an open door here. There is a stone staircase leading down here. There is an empty arch of ancient stone here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #####....#########..#...##....... #.#.## #>.....>##..##....... #.#.# ##..♣♣♣..##..##....... #.#.# ##.♣♣♣♣♣♣♣.##.##....... #.#.###..♣♣∩∩∩♣♣♣.#.##....... #.##....∩...∩♣♣...##....... #....♣♣♣.....♣♣♣..######### . #.#..♣♣∩.♣.♣.∩♣♣..##....... ...#.##.♣♣∩.♣@♣......##....... ........♣♣∩.♣.♣.∩♣♣..##....... .....#..♣♣......♣♣♣..##....... .... ##...♣∩...∩♣♣...##....... ... ##.♣♣♣∩∩∩♣♣♣...##....... .. ##.♣♣♣♣♣♣♣............. . ####..♣♣♣............... #...>.....>............. #....................... There were no monsters in sight! Vanquished Creatures 2 bats (D:1) A goblin (D:1) A kobold (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 364 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 364 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 413 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, minmay_lizard_pond Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | | 1.7 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 10 Armor: Robe || 2 Dodge: Dodged || 5