Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 4118082308803078330 67 kuniqs the Conjurer (level 4, 32/32 HPs) Began as a Demonspawn Conjurer on Aug 12, 2021. Got out of the dungeon alive. The game lasted 00:02:05 (1814 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1814, Time: 00:02:05 Health: 32/32 AC: 2 Str: 7 XL: 4 Next: 0% Magic: 6/7 EV: 12 Int: 20 God: Gold: 74 SH: 0 Dex: 12 Spells: 4/7 levels left rFire + . . SeeInvis . e - +1 dagger (drain) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Harm . f - scarf {rC+ rF+} {@q6} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn b - ring of poison resistance {@q6} MPRegen 0.10/turn (no ring) @: no status effects A: talons 2, foul stench 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons e - a +1 dagger of draining (weapon) Missiles m - 17 poisoned darts (quivered) Armour a - a +0 robe (worn) f - a scarf of resistance (worn) {@q6} Jewellery b - a ring of poison resistance (left hand) {@q6} Scrolls c - 2 scrolls of blinking {unknown} d - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} k - a scroll of magic mapping {unknown} l - 3 scrolls of amnesia {unknown} Potions g - a potion of flight {unknown} i - a potion of brilliance {unknown} j - a potion of resistance {unknown} Skills: + Level 1.3 Fighting + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 4% N/A 16% 1 Apportation Tloc 4% N/A 16% 1 Corona Hex 2% N/A 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Conjure Flame Conj/Fire 11% 6-21 19% 3 Dazzling Flash Conj/Hex 22% N/A 19% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Sticky Flame Conj/Fire 11% 2d3 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp toenails. You may rarely emit foul miasma when damaged in melee. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (asleep, 100% to hit) The magic dart hits the worm. The worm is lightly wounded. Found 11 gold pieces. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 92% to hit) The searing ray hits the worm! The worm is heavily wounded. (Press . to maintain the ray.) The searing ray hits the worm. The worm is severely wounded. The searing ray hits the worm. The worm is almost dead. The searing ray hits the worm! You kill the worm! You finish channeling your searing ray. You have reached level 4! You feel agile. Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. (D) Dungeon Where to? (Enter - D:3, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. (D) Dungeon Where to? (Enter - D:2, ? - help) Things that are here: 4 stones; a +0 short sword There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###.#.#.#############............ ###+#.#.# #.#(###.....# ......#.# ####.#.)........ ......#.# ####♣.##.#..##.....# ......#.# ###..♣.♣.#.##.##...... ......#.# #..#♣.♣##..##..#####.. ......#.####.###..♣##.###.# #.. ......#......# ♣..♣ #.# #.# #.. ......######.# ♣@♣# #.###.#####.. ......# #.# #♣# #.#.......#.. ......# #.# #.#.......#.. ....†.# #.# #.#.......#.. .####.# #.# #.#.......#†. .# #.# ###.########.####..###.. .# #.# #............#####.###.. .# #.# #....................... ## #.# #.......[...######.###.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A worm (D:3) 3 dart slugs 3 endoplasms 4 goblins 8 hobgoblins 2 quokkas (D:1) 4 ball pythons 3 bats 4 frilled lizards 4 kobolds A rat (D:1) 39 creatures vanquished. Vanquished Creatures (others) 2 plants (D:2) 2 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 208 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 208 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/5 288 | D:1 | Learned a level 2 spell: Searing Ray 917 | D:1 | Reached skill level 1 in Fighting 966 | D:2 | Gained mutation: You have razor-sharp toenails. [demonic | ancestry] 966 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1756 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1756 | D:3 | Reached XP level 4. HP: 32/32 MP: 0/7 1814 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic D:2: layout_rooms, serial_bayou_ford_a, grunt_decor_junction, serial_park_tiny_2 D:3: layout_loops_ring, hellmonk_ecumenical_altar_crossroads, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_2, aquarium_window_fake, aquarium_window_1, aquarium_window_2, aquarium_view_2b, aquarium_view_2d, aquarium_balcony_double_1, minmay_misc_feat_cross, chequers_serial_rivers_micro_d, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.4 Dodging | 2 | 2.3 Fighting | 1 | 1.3 Spellcasting | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 7 | || 7 Dagger | 20 | || 20 Kick | 5 | || 5 Cast: Magic Dart | 67 | || 67 Searing Ray | 3 | || 3 Armor: Robe | 4 | || 4 Dodge: Dodged | 25 | || 25