Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 2533344268094650782 8 kuniqs the Conjurer (level 2, 18/20 HPs) Began as a Demonspawn Conjurer on Aug 12, 2021. Got out of the dungeon alive. The game lasted 00:00:32 (338 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 338, Time: 00:00:33 Health: 18/20 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: ignite blood 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles c - 11 poisoned darts (quivered) f - 5 javelins Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of lignification {unknown} Skills: + Level 0.4 Fighting + Level 1.9 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History A frilled lizard comes into view. The frilled lizard hisses angrily. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 5 javelins. f - 5 javelins Found a stone staircase leading down. A quokka comes into view. Throw: 12 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 98% to hit) You throw a poisoned dart. The poisoned dart hits the quokka. The quokka is poisoned. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (poisoned, 100% to hit) The magic dart hits the quokka. You kill the quokka! Your Stealth skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. There is an open door here. You see here a bat skeleton. A goblin comes into view. It is wielding a +0 club. The goblin hits you but does no damage. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! The goblin hits you with a +0 club. You have escaped! #....## #.......##....รท... #.....## #.......##..###... ##.....## #.......##..# #.## ##.....############..# #.## ##.....## #..# #... ##.....## #..###..# ##.....#########........ ##..>.................. ##...@g............... #..8...........######. #.....#########.# #.....## #.# #.....## #.# #.....## ... #.....## .. #.....# #....# You could see a goblin. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 277 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 277 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 338 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, grunt_decor_junction, chequers_jeans Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.4 Dodging | | 1.9 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total -------------------------++------- Throw: Dart || 13 Cast: Magic Dart || 7 Armor: Robe || 3 Dodge: Dodged || 7