Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 14146989107924125289 26 kuniqs the Conjurer (level 2, 0/20 HPs) Began as a Demonspawn Conjurer on Aug 12, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (982 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 982, Time: 00:01:27 Health: 0/20 AC: 3 Str: 7 XL: 2 Next: 89% Magic: 0/5 EV: 11 Int: 19 God: Gold: 23 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated, invisible A: powered by death 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of teleportation {unknown} Skills: + Level 0.9 Fighting + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 4% 1 b - Searing Ray Conj 36% 3d4 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 32% 3 Fulminant Prism Conj/Hex 5% 3d7 71% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History You hit the jackal but do no damage. The jackal barely misses you. You barely miss the jackal. The jackal barks! The jackal bites you but does no damage. The jackal closely misses you. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal barely misses you. x2 You barely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. x2 The jackal bites you. You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal bites you but does no damage. The jackal bites you. The jackal bites you but does no damage. Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. x3 * * * LOW HITPOINT WARNING * * * As you read the scroll labelled QIRCHOH VOUMEIR, it crumbles to dust. You speak a Word of immense power! You are blasted by holy energy! * * * LOW HITPOINT WARNING * * * It was a scroll of holy word. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. It was a potion of invisibility. You fade into invisibility! The jackal closely misses you. The jackal bites you. You die... .......... .∩.....∩..8# ...........# .....h....# ∩..∩..∩).8# #. #..# #. ##†# #h######†## #.@h...†..# #####..†..# ## #.....# #≈ #.....###≈## #.....##≈≈≈# #...†.#≈≈≈≈# #.....#≈≈≈≈#### ####..#≈≈≈≈#... ##.#≈≈≈≈≈≈≈. You could see 2 jackals. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 5 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 622 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 622 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 683 | D:1 | Learned a level 2 spell: Searing Ray 981 | D:1 | HP: 1/20 [jackal (3)] 982 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, hellmonk_ecumenical_altar_arch_garden, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, chequers_serial_rivers_small_a, chequers_serial_rivers_room_b D:2: cheibrodos_greedy_goblins, layout_rooms, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Fighting | | 0.9 Spellcasting | | 2.2 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 13 Dagger || 21 Cast: Magic Dart || 32 Searing Ray || 4 Use: Scroll || 2 Potion || 2 Armor: Leather armour || 28 Dodge: Dodged || 51