Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 304873006505369222 30 kuniqs the Conjurer (level 3, 26/26 HPs) Began as a Demonspawn Conjurer on Aug 12, 2021. Got out of the dungeon alive. The game lasted 00:01:30 (1305 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1305, Time: 00:01:31 Health: 26/26 AC: 3 Str: 7 XL: 3 Next: 5% Magic: 6/6 EV: 11 Int: 20 God: Gold: 69 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . d - +1 dagger (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: horns 1, demonic guardian 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons d - a +1 dagger of protection (weapon) Armour b - a +0 leather armour (worn) Scrolls f - a scroll of identify {unknown} Potions a - a potion of ambrosia {unknown} c - 3 potions of curing {unknown} e - a potion of flight {unknown} Skills: + Level 1.0 Fighting + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 4% 1 b - Searing Ray Conj 38% 3d4 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 28% 3 Fulminant Prism Conj/Hex 5% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 fire vault Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. A weak demonic guardian rushes to your aid. Message History The quokka bites you but does no damage. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python barely misses you. The ball python constricts you. The quokka bites you. You escape the ball python's grasp. The quokka closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (69% to hit) The searing ray misses the quokka. (Press . to maintain the ray.) The quokka bites you. The quokka misses you. The searing ray hits the quokka! You kill the quokka! The searing ray hits the kobold! You kill the kobold! The searing ray hits the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading up here. You climb upwards. Level annotation: fire vault There is a stone staircase leading down here. There is an open door here. There is an open door here. Magic restored. There is an open door here. There is an open door, spattered with blood here. HP restored. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #####... ####.##.... #####.......... ###....#......... ###..............#. #.............##### ##........##### # #....##### #@#### ### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 ball pythons 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins 3 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:2) A bat (D:1) 3 frilled lizards (D:1) 2 kobolds A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 328 | D:1 | Found a faded altar of an unknown god. 505 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 505 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 612 | D:1 | Learned a level 2 spell: Searing Ray 1172 | D:2 | Reached skill level 1 in Fighting 1203 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1203 | D:2 | Reached XP level 3. HP: 17/26 MP: 2/6 1305 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_basic, dreamdust_ecumenical_altar_statues, hex_large, lemuel_flame_loot_1 D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Fighting | 1 | 1.0 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Dagger || 70 Headbutt || 4 Cast: Magic Dart || 32 Searing Ray || 1 Stab: Sleeping || 1 Armor: Leather armour || 35 Dodge: Dodged || 41