Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 11268687673285566785 67 kuniqs the Conjurer (level 4, 32/32 HPs) Began as a Demonspawn Conjurer on Aug 12, 2021. Got out of the dungeon alive. The game lasted 00:01:57 (1895 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1895, Time: 00:01:57 Health: 32/32 AC: 6 Str: 8 XL: 4 Next: 0% Magic: 7/7 EV: 10 Int: 20 God: Gold: 46 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: rugged brown scales 1, foul stench 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 6 javelins (quivered) Armour f - a +0 ring mail (worn) Magical Staves i - a staff of death {@q3@q6} Scrolls b - a scroll of identify {unknown} g - a scroll of fog {unknown} Potions c - a potion of attraction {unknown} d - a potion of curing {unknown} h - a potion of flight {unknown} Skills: + Level 1.5 Fighting - Level 2.2 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 8% 1 b - Searing Ray Conj 38% 3d4 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 50% 3 Fulminant Prism Conj/Hex 5% 3d7 88% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) You may rarely emit foul miasma when damaged in melee. Message History Aim: a frilled lizard (wandering, hasn't noticed you, 63% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The frilled lizard hisses angrily. A frilled lizard is nearby! You closely miss the frilled lizard. The frilled lizard completely misses you. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. You see here a frilled lizard corpse. Your magical contamination has completely faded away. There is an open door here. There is an open door here. e - 5 javelins (gained 3) e - 6 javelins (gained 1) You see here a +0 club. i - a staff of death {@q3@q6} A ball python comes into view. Casting: Searing Ray (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #######..# ####....##.#. ###........#.## ##..........##.. ##...##....#....# #..#####.....#### ##.## #....## #..# ##....## #@## #......## #.### ##.......# #...###...##.#.# #........###...# ####...### ##.## ###########.# #.#[#.......# ########## #.......##### #........# ###.##### There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A worm (D:2) 5 endoplasms 2 giant cockroaches (D:1) 5 hobgoblins 2 jackals (D:2) 3 quokkas 2 ball pythons 3 bats 6 frilled lizards 6 goblins 4 kobolds 2 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 362 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 362 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/5 555 | D:1 | Learned a level 2 spell: Searing Ray 557 | D:1 | You fall into a shaft and drop 1 floor! 776 | D:2 | Reached skill level 1 in Fighting 776 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1875 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1875 | D:1 | Reached XP level 4. HP: 32/32 MP: 5/7 1895 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_corners D:2: kb_forest_paths, layout_basic, minmay_puff Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.4 Dodging | 2 | 2.2 Fighting | 1 | 1.5 Spellcasting | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 28 | || 28 Throw: Javelin | 5 | || 5 Cast: Magic Dart | 35 | || 35 Searing Ray | 13 | || 13 Stab: Sleeping | 1 | || 1 Armor: Leather armour | 11 | || 11 Ring mail | 2 | || 2 Dodge: Dodged | 22 | || 22