Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 7260546851174348486 123 kuniqs the Conjurer (level 4, -3/33 HPs) Began as a Demonspawn Conjurer on Aug 12, 2021. Slain by a hobgoblin (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:04 (2201 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 2201, Time: 00:03:05 Health: -3/33 AC: -2 Str: 7 XL: 4 Next: 80% Magic: 4/8 EV: 12 Int: 20 God: Gold: 117 SH: 0 Dex: 18 Spells: 5/8 levels left rFire . . . SeeInvis . g - +0 rapier rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn b - +6 ring of dexterity MPRegen 0.11/turn (no ring) @: corroded A: antennae 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons g - a +0 rapier (weapon) Missiles e - 3 curare-tipped darts (quivered) Armour a - a +0 robe (worn) Jewellery b - a +6 ring of dexterity (left hand) f - a ring of ice {@q6} Wands k - a wand of iceblast (11) Scrolls d - 2 scrolls of teleportation {unknown} h - a scroll of holy word {unknown} i - 2 scrolls of identify {unknown} Potions c - a potion of curing {unknown} j - a potion of resistance {unknown} Skills: + Level 2.0 Fighting - Level 1.7 Dodging + Level 2.9 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog skeleton Aim: a bullfrog skeleton (wandering, hasn't noticed you, 92% to hit) The searing ray hits the bullfrog skeleton! The bullfrog skeleton is moderately damaged. (Press . to maintain the ray.) The searing ray hits the bullfrog skeleton! The bullfrog skeleton is severely damaged. The searing ray hits the bullfrog skeleton! The bullfrog skeleton is almost destroyed. The bullfrog skeleton hits you but does no damage. The searing ray hits the bullfrog skeleton! You destroy the bullfrog skeleton! You finish channeling your searing ray. Your Fighting skill increases to level 2! The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin zaps a wand. The bolt of acid hits you! The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ........#####.......# #.# #######.............#########.### #####..........††....##.... ##....#.......######.^..##. ###..####.......###.....#.##. #...## #.......#...###...##. #.##########.†#...### ##..##. #####......#........### #..##. #.†....†........@..## #...#. ..##............g..## ##.... ####..........).....## ######.#.. # #..........÷......###....#.#.. #............................. #.................8.⌠.8......( ##.............##............. .............###.⌠._.⌠....... .##### #............. You could see a hobgoblin. Vanquished Creatures A bullfrog skeleton (D:3) 2 adders 4 worms 2 dart slugs (D:3) 4 ball pythons An endoplasm (D:2) 4 giant cockroaches 5 goblins 3 hobgoblins 10 jackals 6 kobolds 4 quokkas 6 bats 3 frilled lizards 2 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 7 | D:1 | You fall into a shaft and drop 1 floor! 217 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 217 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 413 | D:1 | Learned a level 2 spell: Searing Ray 585 | D:1 | Reached skill level 1 in Fighting 942 | D:2 | Reached XP level 3. HP: 25/26 MP: 1/6 1794 | D:3 | Found a faded altar of an unknown god. 1799 | D:3 | Reached XP level 4. HP: 32/32 MP: 2/7 2201 | D:3 | HP: 1/33 [acid (15)] 2201 | D:3 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic D:2: layout_loops_cross, basic_altar, chequers_jeans, minmay_fractal_squares_5 D:3: layout_rooms, hellmonk_ecumenical_altar_dog_temple, kennysheep_path_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.9 Fighting | 1 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.9 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 9 | || 9 Rapier | 16 | 12 || 28 Cast: Magic Dart | 50 | 1 || 51 Searing Ray | 8 | 7 || 15 Stab: Sleeping | 3 | || 3 Armor: Robe | 7 | 2 || 9 Dodge: Dodged | 26 | 18 || 44