Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 2564949779872479588 32 kuniqs the Conjurer (level 3, 25/26 HPs) Began as a Demonspawn Conjurer on Aug 12, 2021. Got out of the dungeon alive. The game lasted 00:01:14 (1245 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1245, Time: 00:01:15 Health: 25/26 AC: 2 Str: 7 XL: 3 Next: 8% Magic: 6/6 EV: 11 Int: 22 God: Gold: 99 SH: 3 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . c - +0 spear rCold . . . Faith . f - +0 buckler rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: foul stench 1, big brain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) f - a +0 buckler (worn) Scrolls b - a scroll of identify {unknown} Potions d - a potion of curing {unknown} e - a potion of lignification {unknown} Skills: + Level 1.1 Fighting - Level 1.7 Dodging + Level 2.2 Stealth + Level 0.4 Shields + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 3d4 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 26% 3 Fulminant Prism Conj/Hex 5% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You have an unusually large brain. (Int +2) Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. (D) Dungeon Where to? (Enter - D:2, ? - help) A bat comes into view. You reach to attack! You hit the bat but do no damage. The bat hits you but does no damage. You reach to attack! You closely miss the bat. The bat barely misses you. You reach to attack! You hit the bat but do no damage. You block the bat's attack. You reach to attack! You barely miss the bat. The bat hits you. You hit the bat but do no damage. The bat closely misses you. You block the bat's attack. You hit the bat. The bat is moderately wounded. The bat barely misses you. You reach to attack! You closely miss the bat. The bat is moderately wounded. The bat hits you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! (D) Dungeon Where to? (Enter - D:1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############.......##.. #.......##.. #.......##.. #####.##.... #....... ############.... ###P#P#P#P#P#..... #.............#### #@..PP........# #.............# ###P#P#P#P#P### ########### There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:2) An endoplasm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:2) 3 kobolds 3 ball pythons A bat (D:2) 2 frilled lizards (D:1) 4 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 385 | D:1 | Found a faded altar of an unknown god. 549 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 549 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 645 | D:1 | Learned a level 2 spell: Searing Ray 1190 | D:2 | Reached skill level 1 in Fighting 1190 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1190 | D:2 | Reached XP level 3. HP: 23/26 MP: 2/6 1245 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, shapermc_ecumenical_altar_notcrosses D:2: layout_basic, basic_altar, st_stairs_10, uniq_terence, uniq_robin, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Fighting | 1 | 1.1 Dodging | | 1.7 Shields | | 0.4 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Spear || 31 Cast: Magic Dart || 23 Searing Ray || 4 Use: Scroll || 1 Armor: Robe || 3 Dodge: Dodged || 15 Block: Buckler || 3