Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 5976631696373420717 35 kuniqs the Conjurer (level 3, 26/26 HPs) Began as a Demonspawn Conjurer on Aug 12, 2021. Got out of the dungeon alive. The game lasted 00:01:41 (1151 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1151, Time: 00:01:41 Health: 26/26 AC: 4 Str: 7 XL: 3 Next: 17% Magic: 2/6 EV: 11 Int: 20 God: Gold: 66 SH: 4 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . e - +2 whip (pain) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . i - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: spiny 1, condensation shield a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons e - a +2 whip of pain (weapon) Armour a - a +0 robe b - a +0 leather armour (worn) i - a +0 helmet (worn) Scrolls f - 2 scrolls of identify {unknown} g - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} j - a scroll of blinking {unknown} Potions c - 2 potions of curing {unknown} d - 2 potions of heal wounds {unknown} Skills: + Level 1.2 Fighting - Level 1.7 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 4% 1 b - Searing Ray Conj 38% 3d4 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 28% 3 Fulminant Prism Conj/Hex 5% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Annotations: D:1 fly Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. A meltable shield of frost defends you. (SH +4) Message History Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder is struck by your spines. The adder misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. The adder is struck by your spines. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... Frost condenses into a shield before you. You climb upwards. Level annotation: fly There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###......≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #..........≈≈≈≈≈≈≈≈≈≈≈_ ## ##..#####...≈≈≈≈≈≈≈≈≈≈≈≈# .######..........≈≈≈≈≈≈≈≈≈≈≈≈# ........#.####....≈≈≈≈≈≈≈≈≈≈≈# .......>#.#.......≈≈≈≈≈≈≈≈≈≈≈# ......#.#.#.##.....≈≈≈≈≈≈≈≈≈≈# ..###.#.........##.≈≈≈≈≈≈≈≈≈≈# #.#.#.#.###.##..@#..≈≈≈≈≈≈≈≈≈# #.#....(....##.......≈≈≈≈≈≈≈≈# #.#.#.#........##......≈≈≈≈≈≈# #.....#........)............≈# ...............#######..###### ..........(....# #.## ...............# #.# ........##....## #.# ........##..(.########.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A bat (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 7 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 482 | D:1 | You fall into a shaft and drop 1 floor! 500 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 500 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 548 | D:1 | Learned a level 2 spell: Searing Ray 900 | D:1 | Reached skill level 1 in Fighting 948 | D:1 | Found a faded altar of an unknown god. 1109 | D:1 | Found a shimmering altar of Xom. 1138 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1138 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1151 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:2: kennysheep_six_static_rooms, layout_rooms, nrook_mini_vaults, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.3 Fighting | 1 | 1.2 Dodging | | 1.7 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 1 Whip || 19 Cast: Magic Dart || 29 Searing Ray || 1 Stab: Distracted || 1 Armor: Leather armour || 4 Dodge: Dodged || 17